1. Collectibles
1.1. All Peg Leg Trinket Locations
1.2. All Almanac Page Locations | Boston | New York |
1.3. All Feather Locations
2. Other Locations
2.1. Hunting Society (Hunting Cabin)
2.2. All Templar Fort Locations
3. Miscellaneous
3.1. Spit Roast – Perform a double assassination using a musket
3.2. Whit’s fur ye’ll no go by ye! – Block a firing line 5 times by using a human shield
3.3. Tumblehome – Upgrade the Aquila
3.4. Prince of Thieves – Loot a convoy without killing any of its guards
3.5. Circus Act – Kill 15 guards with a single cannon shot
3.6. House Party – Recruit any of the Artisans and see them settled on the Homestead
3.7. Eye Witness– Witness a predator killing an enemy
3.8. Bring Down the House – Explore Fort Wolcott
3.9. Kidd Gloves – Uncover the mystery of Oak Island
3.10. Jager Bomb – After becoming fully Notorious, kill 10 Jagers
3.11. Predator – Hang 5 enemies by using rope darts
3.12. Coureur des Bois – Exchange undamaged pelts at all different general stores
3.13. Original Gamer – Win a game of Fanorona, Morris and Bowls on the Homestead
3.14. A Complete Set – See all the optional characters settled at the Homestead
All Peg Leg Trinkets
There are a total of 24 Peg Leg Trinkets in Assassin’s Creed 3. They are needed for the Peg Leg side mission and will unlock secret areas such as Fort Wolcott and Oak Island. The Trinkets have fixed locations and spawn at any time. The quest giver can be found at the harbor of the Homestead. Return the trinkets to him to progress in the side mission. You can also buy a map for all the trinket locations at the in-game general store. This will make it a lot easier to find everything.
All Almanac Pages
There are a total of 36 Almanac Pages in Assassin’s Creed 3. 20 of them can be found in Boston and 16 are scattered across New York. One Almanac chapter consists of 4 different pages. Each chapter unlocks an invention for your homestead manor.
Once you get near a page it will start flying away. Walk into a page to catch it. If you cannot catch it then it will disappear. All pages respawn after a short period of time. Walk 100 meters away from the spawn point and return after a minute.
Completing one single chapter will give you the Blowing in the Wind trophy. Crafting one of the unlocked inventions will give you the Patent Not Pending trophy. Finding all collectibles and reaching 100% total game progress is also a requirement for the Completionist trophy.
You can buy an in-game map for all almanac locations at the general store. This makes it at lot easier to find them!
– New York –
(16 Almanac Pages)
All Feather Locations
There are a total of 50 Feathers in Assassin’s Creed 3. All of them are scattered across the Frontier. Most of them can be found on trees and only very few are cleverly hidden inside buildings or caves. You can buy in-game maps at the General Store that will reveal all Feather Locations. Buying the maps costs £10.000, so you might want to wait until you have enough money.
Collecting all feathers will unlock a new special outfit that can be equipped at the Homestead Manor. The Feathers are also needed to reach 100% overall game completion and are thereby a requirement for the Completionist trophy / achievement.
Hunting Society
The Hunting Society is one of the 4 Clubs in Assassin’s Creed 3. Their Hunting Cabin is located in the north-western part of the Frontier and is not shown on the map until you find it for the first time.
Here are two screenshots of their location:
(click to enlarge – 1920×1080)
Templar Forts
There are a total of 7 Templar Forts in Assassin’s Creed 3.
They won’t show up on your map unless you have found them. Liberating the Forts will lower taxes and increase your income from convoys. There are 2 Forts in Boston, 3 in the Frontier and 2 in New York. To liberate them you always have to perform the same actions. Kill the Fort Captain, Blow Up the Power Reserves and Lower the British Flag. Liberating all Forts is also needed to reach 100% overall synchronization and to earn the Completionist trophy / achievement.
Spit Roast
Perform a double assassination using a musket.
Most enemies use muskets as their primary weapon. You can pick up weapons from dead enemies. There are also weapon stands in every major city and you can get a musket from there. The double assassination has to be a melee kill! Shooting won’t work because the bullet does not penetrate the human body and can only kill one enemy per shot. Look for two guards that are standing right next to each other and line them up before you go for the kill. Also make sure that your musket is loaded! You might not be able to trigger the double assassination if there isn’t a bullet in your musket (thanks to Nozza x360a for this last tip).
Whit’s fur ye’ll no go by ye!
Block a firing line 5 times by using a human shield.
Enemies will sometimes go into a “firing line” formation to shoot you with their muskets. You can avoid getting hit by grabbing a nearby enemy. There will be a tutorial for this maneuver at the end of Sequence 2 – Memory 5. Press X (PS3) / A (X360) to use an enemy as a human shield. You can keep restarting the checkpoint to farm the required blocks easily. The DNA can be replayed in the pause menu at any time. You can also do this in free roam later on.
Tumblehome
Upgrade the Aquila.
You can upgrade the Aquila (your ship) after finishing DNA Sequence 5. The cheapest upgrade is an extra cannon for £2500. You can upgrade it at any harbor. On your world map you should be able to see an anchor symbol. Watch out for a white shining book and press Circle (PS3) / B (X360) to interact with it. You can get the required money very quickly by looting treasure chests.
Prince of Thieves
Loot a convoy without killing any of its guards.
A convoy is a horse-drawn carriage that is guarded by some soldiers and a drummer. They can only be found in the Frontier area. There are fixed spawn points for them, but they can also appear randomly at any daytime and weather condition. One of these convoys has a 50% spawn chance in front of the Templar Fort that is located in the south-western corner of the map. There is a harbor nearby that can be used as a fast travel station. If the convoy doesn’t spawn you can travel to another map and return later.
To actually loot the convoy without killing anyone you just have to use your fists instead of lethal weapons. This will knock your enemies out and not kill them. You can also use smoke bombs to stun the soldiers and finish them more quickly. Once all guards are defeated you have to interact with the back of the carriage for some nice loot. This technique can also be used to farm money quickly!
Be careful that you do not accidentally throw enemies against objects (e.g. the carriage or a tree) and do not kick unconscious bodies. Both of these actions count as a kill and will prevent you from unlocking the trophy / achievement. The guards still have to be moving a little bit when they are on the ground. The safest way is to use no counters at all, just normal strikes.
Don’t worry if you have captured the Forts already. There will be fewer convoys then, but they still spawn from time to time.
Circus Act
Kill 15 guards with a single cannon shot.
This can be done during DNA Sequence 10 – Memory 3 (Battle of Monmouth). Right after the sequence starts you will be in control of a cannon and have to fight off some enemies. Aim slightly to the left and as far back as you can. Shoot into the approaching group of soldiers and you should get the 15 kills on your first shot. If you miss the shot you can either restart the checkpoint or wait for another group of soldiers.
House Party
Recruit any of the Artisans and see them settled on the Homestead.
You have to finish DNA Sequence 5 – Memory 4 (River Rescue) before you can do this! You can then help certain optional characters to make them settle on the Homestead. They will be marked on the map if you have found their locations. In the very south of the Homestead area, close to where you can travel to the Frontier, is an artisan named Lance who requires your help. Kill the people who are torturing him and he will be able to craft woodworks for you. This can still be done at any point later in the game in free roam mode. The mission location remains the same.
Eye Witness
Witness a predator killing an enemy.
Predators are Bears, Bobcats, Cougars, Wolves, Foxes. There are a bunch of scripted events in the Frontier area where one of these animals kills a hunter. They have fixed locations and can happen at any daytime. Go to the Packanack hunting zone on the western part of the map. There is a road going from north to south. Follow the road until you come to a restricted area (highlighted in red). Go up a hill to the west and you will encounter several bobcats, as well as two hunters.
You may not be in open conflict with any of the hunters or animals! Otherwise, they won’t attack each other. Don’t shoot or harm the bobcats, they might run away.
If you cannot get this done on the first try then get yourself killed and everyone will respawn. Just wait until one of the hunters runs into a bobcat and keep watching.
Bring Down the House
Explore Fort Wolcott.
To visit Fort Wolcott you have to do the first part of the “Peg Leg” side mission. The quest giver can be found at the harbor of the Homestead area. Find one Peg Leg Trinket (marked on your map) and return it to the quest giver. You will then have to use your ship to reach Fort Wolcott. It’s like the “Assassin Tombs” from previous games. Just follow the path of the mission and avoid being detected. You will automatically get the trophy / achievement when the mission is over. Nothing special needs to be explored.
Kidd Gloves
Uncover the mystery of Oak Island.
To visit Oak Island you have to find all 24 Peg Leg Trinkets and finish all parts of the “Peg Leg” side mission. The quest giver can be found at the harbor of the Homestead area. Find all Peg Leg Trinkets and return them to the quest giver. You will then be able to play a series of special side missions.
Oak Island is similar to the “Assassin Tombs” from previous games. All you need to do is completing the main objectives. The trophy / achievement will automatically pop at the end of the mission. Nothing special needs to be explored.
Jager Bomb
After becoming fully Notorious, kill 10 Jagers before losing your notoriety.
A good place to do this is at the end of DNA Sequence 5 – Memory 2. Memories can be replayed by going to the “DNA Tracker” menu in the pause screen. You will have to climb to a rooftop and after a cutscene you will automatically get full notoriety. There will be lots of Jagers on the streets then. Jagers are more agile and stronger than normal enemies. They usually wear a black uniform, have a sword, a pistol and grenades.
Counter their attack with Circle (PS3) / B (X360) and press X (PS3) / A (X360) to break their defence.
Predator
Hang 5 enemies by using rope darts.
Rope Darts can be bought at any general store. To hang enemies you need to climb a tree branch or a wooden beam, equip a Rope Dart and throw it with Triangle (PS3) / Y (X360) while moving the left stick down.
A great place to farm these kills is in the very beginning of DNA sequence 6 – memory 2. Go to the DNA Tracker menu in the pause screen to replay memories. Follow the target until you encounter two guards. Now climb up the tree on the other side of the road and hang one of the enemies. After hanging enemies you have to wait for a few seconds until they die. Keep reloading the checkpoint and repeat until the trophy / achievement pops up. You can also do this in free roam.
Coureur des Bois
Exchange undamaged pelts at all different general stores.
There are a total of 9 different General Stores in Assassin’s Creed 3. Some of them are not shown on the in-game map, but all of them can be visited after reaching New York. To get undamaged pelts you have to kill animals with the hidden blade and skin them. Once you have at least 9 undamaged pelts you need to sell one to each store.
Original Gamer
Win a game of Fanorona, Morris and Bowls on the Homestead.
You have to complete the majority of homestead side missions before all three games become available! The tactics of your enemy will vary a lot, especially for the Fanorona game. Try to copy the first moves shown in the video below, but keep in mind that it will all get random at some point and you need to adjust your tactics.
-Fanorona–
Can be played in the homestead manor and becomes available during DNA sequence 5.
The goal is to capture all enemy pieces. You can move your own piece multiple times each round, as long as an attack is possible. Concentrate on taking out the majority of enemy pieces very quickly without losing too many of your own. When your enemy has 3 pieces left you should have at least 6. You will sometimes have to sacrifice one of your pieces to make the opponent attack and to take his piece in return. This is the hardest game out of all three and the computer changes the tactics a lot. Try to stick to the first moves shown in the video. It’s very important to get the upper hand early on.
-Bowls-
Can be played outside the homestead inn and becomes available during the 4th homestead mission of Godfrey & Terry.
The goal is to have your bowls closest to the red bowl at the end of a round. The more of your bowls are close to the red bowl, the more points will you get. The first player who gets 5 points will win. This is by far the easiest mini-game. Your opponent is very inaccurate and barely gets any points. Always use the tactical camera for a better overview and you shouldn’t have any trouble with this.
-Morris-
Can be played in the homestead inn and becomes available after doing the homestead mission for Oliver and Corrine.
The goal is to leave the enemy with less than 3 pieces or block all possible moves. To take out enemy pieces you need to line up 3 of your own pieces. Start by placing pieces on two corners of the board. When your opponent has two pieces in a row then block the third place. Each player has 9 pieces. Once all of them have been played you can only move the pieces one field per round. Try to build a “trap” where you can move one piece back and forth and get a line of 3 in each round. Once your opponent has only 3 pieces left he can place it anywhere on the board.
A Complete Set
See all the optional characters settled at the Homestead.
There are a total of 37 Homestead missions in Assassin’s Creed 3. The first two of them will be completed automatically during main story missions. All the others need to be played in a specific order. The homestead has its own little story line and there will only be a few missions available at a time. Doing these missions makes the homestead bigger and settlers can craft special objects that can be traded to make money quickly. The more missions you do, the more recipes are unlocked and you can craft higher quality goods. As a nice little bonus you will also receive Achille’s original Assassin outfit after all homestead missions have been completed.
You will unlock the “A Complete Set” trophy / achievement after 21 missions. Completing all homestead missions is also a requirement for the “Completionist” trophy / achievement.
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