Stray Chapter 5 contains 4 Collectible Locations. This walkthrough will guide you to all collectibles in Chapter 5 in chronological order. Everything that’s needed for trophies and 100% completion is included: B-12 Memories, Badges, Scratch Points, Nuzzles, Sheet Music, Energy Drinks.
None of the Collectibles are missable. You can still get everything via Chapter Select after the story. The amount of collected Memories can be tracked in the Chapter Select screen. In Chapter 3 you unlock the Inventory to track collected Sheet Music and Energy Drinks. The Badges will show as stickers on your cat’s backpack. Check the sides of the backpack carefully to see them, each has a unique design to differentiate them. The Nuzzles and Scratch Points can’t be tracked anywhere so pay special attention to them. You only need to scratch one single interactable object per chapter such as trees, carpets or walls. If there are multiple you can ignore the additional ones. If you restart a checkpoint or die grab the items again to make sure they count.
- Memories: 3
- Badges: 0
- Scratching Points: 1
- Nuzzles: 0
- Sheet Music: 0
- Energy Drinks: 0
Chapter 5: Rooftops
#1 – Scratch #5
At the very start of the chapter there’s a carpet on the rooftop.
#2 – Memory 1/3
Immediately after the second Zurk group climb up and you’ll find a big neon sign straight in front of you.
#3 – Memory 2/3
In the Zurk-infested building, on the second level up where there is a group of Zurk in the fenced area. Go past the door switch and to the right to find this sign in the corner.
#4 – Memory 3/3
Automatic from story, unmissable – obtained after attaching the Transceiver to the Antenna.
That’s everything in Chapter 5.
For all other Chapters, refer to Stray Collectibles Guide.
Jimmy says
So you have 2 pass the chapter so the memory stays because I did them but the last one doesnt stick if I quit right after last memory