South Vale (East) is the 1st area in Silent Hill 2 Remake. This 100% walkthrough will guide you to all collectibles in chronological order. Everything that’s needed for trophies, achievements and 100% completion is included: Memos, Strange Photos, Glimpses from the Past, Key Items, Puzzle Solutions, Trophies & Achievements.
All Collectibles must be found in a single playthrough. Everything is missable! After leaving an area you can’t go back. There’s no Chapter Select and no Free-Roam after the story. Collectibles don’t carry over into New Game Plus either. The game has 10 manual save slots, make use of this by saving in different slots regularly. If you missed anything you can reload a previous save to replay from there.
The Memos and Strange Photos you found can be viewed in the Inventory Menu by pressing the Touchpad. Glimpses from the Past can’t be tracked anywhere. This guide is intended for the “Light” or “Standard” Puzzle Difficulty, the solutions for both difficulties will be mentioned. Combat difficulty does not matter, all Trophies can be done on “Light” difficulty.
Collectibles Overview:
Chapter 1: South Vale (East)
Trophy: No Turning Back Now
This can be done at the very start of the game. After the first cutscene, when you can walk as James for the first time, turn around and follow the road on the left to the end. When reaching the end you will automatically get turned around and the trophy unlocks.
Personal: Mary’s Letter
Automatically in the inventory as soon as you start the game. Warning: if you want to get Maria’s Ending you should NOT inspect this item from inventory.
Personal: Photo of Mary
Automatically in the inventory as soon as you start the game. Warning: if you want to get Maria’s Ending you should NOT inspect this item from inventory.
Map: Map of South Vale
The map is in James’ car on the driver’s side right at the starting area. It’s the turquoise-colored car directly where you started.
Key Item: Auto Parts key
After reaching the end of Silent Hill Ranch you will come to a locked door (main story path). Here turn left and enter the ‘Best Auto Parts’ building to find the key inside in a drawer.
Glimpse of the Past #1
Immediately after going through the locked door, directly straight ahead in front of you interact with the barricaded tunnel (before going through the next fenced gate).
Map: Map of the east side of South Vale + Map of the west side of South Vale
Received automatically during the story, cannot be missed. Unlocks during cutscene at Wiltse Rd.
Trophy: Enjoy Your Stay
Received automatically during the story, cannot be missed. Unlocks during cutscene at Wiltse Rd.
Memo #1 (South Vale): Flower Shop Message
After the cutscene, turn left to see a flower shop. Inside on the table pick up the piece of paper.
Glimpse of the Past #2
After the next cutscene where you see an enemy in the fog, you will reach Vachss Rd. Here interact with the ‘Do not enter sign’ on the barbed fence to trigger the glimpse.
Warning: Point of No Return
As soon as you go after the first opponent, you have to crawl under a garage door. Once you’re through, you can’t get back. Make sure you’ve found everything by then.
Equipment: Radio + Wooden Plank
Received automatically during story-related cutscenes, cannot be missed.
Glimpse of the Past #3
After you have defeated the first enemy, exit the building by breaking through the window. Go through the garden gate then turn right again. Examine the blood on the floor.
Memo #2 (South Vale): Matchbook
After you collected the Glimpse, follow the main path until you find a corpse on the floor of Martin St. The memo is next to the corpse.
Memo #3 (South Vale): Martin Street Note
Found on the ground a few steps north of the corpse.
Key Item: Neely’s Bar Coin
Located in Texan Cafe (check the map, the stores are named on the map). Examine the cash register on the counter. Turn the key and then press the bottom button on the right to open the cash compartment and get the coin.
Memo #4 (South Vale): Big Jay’s Note
This memo is in Big Jay’s Cafe, on the table.
Memo #5 (South Vale): Record Store Note
Inside Groovy Music shop on the counter.
Key Items: Broken Vinyl Record (1) + Vinyl Glue
Inside Groovy Music shop, smash the window (press R2) to climb to the locked room. Both key items are on the table in the center.
Memo #6 (South Vale): Texan Cafe Flyer
Head west onto Katz St., next to the Wood Side Apartments there is a flyer on the left in front of the door.
Glimpse of the Past #4
To the right of the door to Wood Side Apartments you can interact with the blue dumpster.
Strange Photo #1: “So many people here!”
To the left of the door to Wood Side Apartments, check behind the fence, in the corner on the ground (between power pole and a blue barrel where some trash bags are).
Memo #7 (South Vale): Barrier Note
At the end of Katz St., the memo is on the ground in front of the barricade next to a corpse.
Glimpse of the Past #5
At the end of Katz St., approach the white barricade and interact with the gap. The next Glimpse will be there.
Strange Photo #2: “I’ve been happy’’
South of Neely St, before turning onto Saul St, smash the shop window right of The Dance Company to find the photo.
Memo #8 (South Vale): Old Map
Head west on Saul St. to find this memo on a corpse outside a gate that leads to a Motor Home.
Memo #9 (South Vale): Saul Street Note (1)
Directly in front of the corpse will be the first of three notes along a blood trail.
Memo #10 (South Vale): Saul Street Note (2)
Follow the blood trail on the floor to the next note.
Memo #11 (South Vale): Saul Street Note (3)
Follow the blood trail on the floor to the next note, directly outside the Motor Home.
Memo #12 (South Vale): Motor Home Note
Inside the Motor Home, this note is on the table.
Memo #13 (South Vale): Small Note
Inside the Saul Street Apartments. Enter through the front door at Saul St., left of Best Auto Parts. On the ground floor, straight ahead on the right is a shelf blocking access to the room. Move it and proceed. The memo is on the table there.
Key Item: Apartment Key
From the memo, turn around. The Apartment Key for Apartment 5 can be found hanging on the wall.
Memo #14 (South Vale): Tenant’s Note
Go up the stairs to the floor above, next to Apartment 7 you can crawl through the open vent on the floor to enter this Apartment. There on the table is the memo.
Key Items: Jukebox button
Use the key to enter Apartment 5, then go through the broken walls and out the window. Climb up the stairs and enter the next apartment. Enter the bathroom and interact with the hole in the wall 3 times to get the key item.
Memo #15 (South Vale): Code Note
Halfway along Sanders St. there will be a truck in a parking bay. Next to the truck will be a corpse, the memo is on the ground next to it.
Memo #16 (South Vale): Sanders Street Note
On the other side of the corpse.
Memo #17 (South Vale): Neely’s Bar Note
Inside Neely’s Bar on the counter.
Key Item: Broken Vinyl Record (2)
Inside Neely’s Bar. Interact with the jukebox that is covered with the cloth.
Key Item: Glued Up Vinyl Record
Combine the vinyl glue with the two broken pieces of vinyl in the inventory to get the new key item.
Key Items: Neely’s Bar Key
Interact with the Jukebox and insert the glued vinyl. Also insert the jukebox button and then the coin. Then press buttons “C” and “2”. After the cutscene you will receive the key.
Memo #18 (South Vale): Back Room Letter
Now use the key to open the locked door in Neely’s Bar. Move the trolley to the right and climb through the upper hatch. In the room you will find the memo on the table.
Key Item: Wood Side Apartments Key
From the Memo, exit Neely’s Bar and go through the backyard, go through the door at the end. In the next area investigate the bloody clothes to get the Key to Wood Side Apartments. Note: Once you pick up the key, a storm will start and some buildings can no longer be entered (make sure you got all collectibles before this).
Warning: Point of No Return
As soon as you go inside the Wood Side Apartments you will be locked into that area and can’t go back. Make sure you’ve found everything by then. Before you go to the Wood Side Apartments, it is advisable to take a look at the Grand Market. The code for the door is 4442 (Easy Puzzles Difficulty) / 4444 (Standard Puzzles Difficulty), there you will find medicine and ammo.
Trophy: Nice and Cozy
Now proceed to Wood Side Apartments in the northwest of the map. Use the key to go inside, then you earn the trophy (automatic story-related).
Next Area: Wood Side Apartments
Omega says
The code for the door is 4446 (Hard Puzzles Difficulty)
Mathew says
The video you have embedded is for a different chapter. And glimpse #3 images are for glimpse #2 (they are the same ones on both)
PowerPyx says
Good spotting, thanks! Both fixed.
Mathew says
The least I can do for all the years of helping me get plats lol
Superocco says
So, I inspected the first two documents you get by default because I thought I had to do so for them to count towards collectable progression. Am I really locked into that ending just for inspecting them once, even if I’ve done the other stuff with Maria?
Jeremiah says
Yeah… I looked at the Mary photo one time and couldn’t get the Maria ending. Still got Leave and In Water on that save though.
Geronimo says
You’re not locked, what ending you get is determined by many factors, decisions and play style, not just inspecting the photo.
Cangri says
Great guide overall for a first playthrough but you forgot to mention some of the items required for some of the endings like the dog key, ufo gem, etc. Had to start a 3rd playthrough but you helped me big time for the collectibles trophies. Great job
Archavia says
New Game Plus items were included in a separate page to make it quick and easy to see what’s new to NG+, and to avoid confusion by putting it in with the rest of the collectibles: New Game Plus Collectibles