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Home » Trophy Guides » Oddworld Soulstorm Trophy Guide & Roadmap

Oddworld Soulstorm Trophy Guide & Roadmap

April 16, 2021 by Sellers 81 Comments

Oddworld Soulstorm Trophy Roadmap

  • Estimated trophy difficulty: 5/10 if using a new game for no deaths – 8/10 if using level select for no deaths
  • Approximate amount of time to platinum: 50-75 Hours
  • Offline Trophies: 33 (1trophy, 5trophy, 9trophy, 18trophy)
  • Online Trophies: 0
  • Number of missable trophies: 3 – trophy Too Pure For This World, trophy As It Was Foretold, trophy Who’s Side Are You On?
  • Glitched trophies: 0 as of patch 1.08
  • Does difficulty affect trophies?: No, only for a couple of badges where you must play the level on at least medium, so play on Easy otherwise
  • Minimum Playthroughs: 2, some levels need to be repeated for badges via level select
  • Free-Roam / Level Select after Story?: Yes
  • Release Date: April 06, 2021

Introduction

Welcome to the Oddworld Soulstorm Trophy Guide! This can be either a difficult or a bit easier of a platinum depending on how you tackle the no deaths trophy. Doing it in a story playthrough is easier because you can close the application when you die and then continue from the previous checkpoint (via level select you’d have to replay the whole level in one sitting). The list requires at least 2 playthroughs, one for the good ending and saving 1000 mudokons, another for the bad ending and killing 1000 mudokons, and some level replays for missed badges will be required. You can split up some steps if you want, which would lead to additional playthroughs but can make it easier.

There are no difficulty-related trophies with the exception of a couple of badges that will require level replays on at least Medium. Otherwise there is no reason to play on anything other than Easy mode for trophy purposes.

Step 1: Bad Ending playthrough, killing 1000 Mudokons

In this playthrough play as you see fit on Easy mode. Kill as many Sligs (enemies) as you want, don’t worry about completing badges here, make sure to kill 1000 Mudokons yourself and do not just ignore them or it won’t unlock the trophy for the bad ending at the end of Level 15: The Yards. You’ll naturally get negative Quarma in each level this way.

Step 2: New game for No Deaths & Good Ending and fewer than 100 Slig kills

In this step start a new game after having backed up your save to the cloud in the previous step and complete every level without dying. This is indicated on the level select screen by a skull icon next to each level showing you’ve completed it without dying. If you do this on a new game during the normal story playthrough you can simply quit the application when you die and it will wipe out the death, no need to even backup your save to the PS+ Cloud. This DOES however require the good ending, so you need positive Quarma on 13 or more levels to unlock 16 and 17 and complete those without dying as well, in addition to saving 1000 Mudokons or more across all 17 levels to unlock the good ending trophy.

As for the 100 Slig kills or fewer, you can combine it with no deaths or do it separately once. You may have difficulty saving enough Mudokons on every level combined with not killing many Sligs but it’s absolutely possible with the right approach which is explained in the trophy Too Pure For This World trophy description in more detail.

Step 3: Badge Cleanup via Level Select

Now clean up all remaining badges via level select. For the Spender badge on a couple of levels you must repeat those on at least Medium difficulty, this is because items from vending machines are more expensive on higher difficulties, making the badges possible to achieve unlike on Easy.

 

The Chosen One
Got every other Trophy
Earn all other trophies in Oddworld Soulstorm to unlock platinum (DLC not required).
Whose Side Are You On?
Failed to liberate the Mudokons
*MISSABLE*

To unlock this trophy you must kill at least 1000 mudokons between levels 3-15 (you can’t kill any in levels 1-2) and view the bad ending. You cannot simply finish the level and not save them, you MUST kill them by any means, using sligs, items and environmental hazards, you can track them in the pause menu or individual levels but there is no overall counter so you need to keep track yourself. You will have negative quarma on most levels and get the bad ending on Level 15, the trophy will not unlock however if you didn’t kill 1000 of them yourself.

There isn’t a huge amount of leeway here but it’s very easy, kill every mudokon you come across and in the levels where there are hundreds during the protection sequences, simply do nothing and allow the sligs to shoot most of them which will net you a lot of kills. Think of any way to get kills even if it seems like you can’t, for example coating them in brew bottles and throwing a flare at them and so on.

Below is the total number of kills I had at the end of each level:

  • Level 1: 0
  • Level 2: 155
  • Level 3: 0
  • Level 4: 24
  • Level 5: 31
  • Level 6: 31
  • Level 7: 15
  • Level 8: 241
  • Level 9: 45
  • Level 10: 32
  • Level 11: 47
  • Level 12: 0
  • Level 13: 409
  • Level 14: 25
  • Level 15: 27

Total: 1082

Captured The Train
Captured a train and escaped from Trellis
Automatic story-related trophy, cannot be missed.

You’ll be awarded this trophy upon completing Level 8: Reunion At The Old Trellis.

Escaped The Mines
Escaped the Necrum Mines with the Flagon’s Eye
Automatic story-related trophy, cannot be missed.

You’ll be awarded this trophy upon completing Level 13: Escape.

As It Was Foretold
Liberated the Mudokons
*MISSABLE*

To unlock this trophy you need to view the good ending in addition to saving 1000 mudokons across the whole game, it is possible to get the good ending and saving fewer than 1000 which means you will miss out on the trophy, so make sure to save every mudokon you come across and you’ll meet the 1000 requirement with ease.

In order to unlock levels 16-17, you need to achieve positive quarma in 13 levels at least, the first level will always result in positive quarma as it is not possible to kill any mudokons. You can do this using level select if you went for the bad ending first as you can improve your quarma score by saving at least 80% of the workers in each level instead, which will unlock the final 2 levels.

High Stakes
Complete The Sanctum without dying
You will unlock this naturally while completing every level without dying for Hardest Mudokon in the Westtrophy.

The Sanctum is the 12th level in the game and features no sligs, but introduces enemies known as sleeches that constantly pursue you through large parts of the level, in addition to lots of platforming and traps. Make sure to always watch out for pressure plates which activate spear traps and always have a flare or your torch switched on as light scares sleeches away and they can’t harm you, other than that it’s a matter of memorizing where the dangers are in the level.

This can either be made easy or difficult:

  • If using level select: you can’t close the application when you die and will have to do the entire level in one attempt!
  • If doing it on your story playthrough: just close the game if you die and carry on, it also helps to turn on streamer mode in the pause menu as it tells you how many deaths you’ve had during then level. It goes without saying that it must say Abe Deaths: 0 to unlock the trophy at the end.
Teach A Mud To Fish
Craft your first recipe
Automatic story-related trophy, cannot be missed.

You’ll unlock this once you craft the Antidote, as part of the story on Level 4: The Funicular.

A Brewtiful Relationship
Crafted at least one of every item in the game
There are 11 items you can craft which are gradually introduced as you progress through the story. Just scavenge all lockers, dumpsters and waste bins you come across and you’ll have absolutely no issue crafting these at various points in the game.

The items are as follow:

  1. Antidote (Story related)
  2. IED Stun Mine
  3. Smoke Screen
  4. Brewnade
  5. Bouncy Candy
  6. Fizzy Pow
  7. Bouncy Binding Candy
  8. IED Super Stun Mine
  9. Sticky Fizzy Pow
  10. Flamethrower
  11. Smoke Screen Plus

The earliest you can unlock this is Level 13: The Mines as this is the first level where you can craft a Flamethrower. Although you may not be able to unlock it until a bit later as anti-viral wipes, required for Brewnades are rarely found up to this point.

Brewtal
Kill a Slig after coating it in Brew
This will be one of the first trophies you’ll unlock, very likely in Level 2. Simply throw a brew bottle at a slig while it is next to fire, or wait for one to walk past fire and it will ignite and burn to death.
The Light, It Burns!
Scared off at least 500 Sleeches
This is only possible in Level 12: The Sanctum. You will encounter many Sleeches throughout the level but probably not as many as 500 on your first attempt so you may need to repeat it using level select for the rest. You can scare off Sleeches using any light source, such as the Hand-Torch and Flares.
Scavenger
Looted 250 lootables
You’ll unlock this very early, you can loot from various sources such as urns, lockers, dumpsters and waste bins, there are hundreds of them throughout the game and will almost always be in plain sight.
Abe The Healer
Discover, craft and use the antidote on 15 different sick Mudokons
You’ll unlock this on Level 4: The Funicular as long as you are going out of your way to find the other mudokons after you craft the antidote, all 24 in this level need it as well as many others in some later levels.
What A Slog
Out run a Slog for at least 15 seconds
This trophy is tricky as there are no places in the game where you can run for 15 seconds straight from a slog at all. The only way I’ve found is in a few locations where you can close a door behind an alerted slog, it will keep barking at the door for a while if you are making noises and the trophy will then pop after 15 seconds. I got it using this method in Level 5: Sorrow Valley in the first secret area, you can alert some slogs on the ground floor behind a closed door.
Sekto Spring’s Favourite Recycler
Recycle 100 bottles
The description of this trophy is misleading, you must recycle 100 bottles in a single level it seems, not in total across every level. Some players unlocked this as early as in Level 6: Phat Station, although there appears to be fewer than 100 bottles on this level sometimes so it might be positive glitch, or restarting checkpoint may have some influence on the trophy unlocking earlier than expected, some have speculated you need to recycle exactly 100 bottles in a level, and going over this may not unlock the trophy, though this doesn’t appear to be the case for most players. Either way just scavenge every loot source and recycle the bottles and this will unlock at some point, as early during Level 6: Phat Station, or at the latest by Level 14: Feeco Depot as this level has loads of bottles to find.
Trigger Finger
Kill 100 Sligs while possessed
For this trophy you must possess sligs using :l2: and using them to shoot other sligs. You’ll probably get this naturally on your bad ending playthrough, if not just possess sligs wherever possible and kill any sligs in sight on a regular basis.
Ch’i Master
Possessed at least one of every type of Slig in the game
There are a total of 10 different kinds of sligs that you can possess throughout the game and all but one of them can be possessed in many locations. Note that the melee attacking “Spear Sligs” cannot be possessed as they wear tinfoil hats so they are not required.

Possessable types listed below.

Infantry Sligs:

  1. Assault Rifle
  2. Shotgun (red antenna on their head)
  3. Rocket Launcher
  4. Flamethrower
  5. Gatling Gun
  6. Sniper (can only be possessed in Level 5: Sorrow Valley during the clear the snipers objective)

Flying Sligs:

  1. Assault Rifle
  2. Shotgun
  3. Rocket Launcher
  4. Flamethrower
  5. Gatling Gun

The earliest you can unlock this is during Level 7: The Hijack, the first infantry Gatling Gun slig appears near the end of the level.

Now You’re Thinking With Bird Portals
Rescue 100 Mudokons through bird portals
This will come naturally during your good ending playthrough. You’ll see plenty of bird portals through the game starting from Level 4: The Funicular. Simply press :l2: to chant and the birds will open a portal which nearby mudokons you’ve saved will then jump through, thus rescuing them.
IT’S A KNOCKOUT!
Knock out 100 Sligs via depossession
Sligs can be knocked out by possessing them with :l2: , then tapping :l2: or :circle: to release them, which knocks them out. You’ll unlock this early on during your playthrough where you kill fewer than 100 sligs.
Big Spender
Cashed in 500 Moolah at Moolah Gates
Automatic story-related trophy, cannot be missed.

Moolah gates are located in several levels in the story and require moolah to unlock them, a few are in some secret areas as well. Moolah is currency which is found from looting sligs, lockers / dumpsters / waste bins and recycling bottles. You’ll unlock this naturally.

Heartless
End a level with negative Quarma
Most players will likely unlock this during Level 2: The ruins. There is only 1 mudokon to save in this level and he is located by the timed door early in the level which closes after a few minutes. Otherwise just finish any level whilst saving less than 80% of the mudokons which will result in negative quarma. Do this during your bad ending playthrough.
Bloodless
End a level with positive Quarma
Automatic story-related trophy, cannot be missed.

You will unlock this on the first level as it’s impossible to finish without positive quarma.

Soulless
Achieve negative Quarma in five levels
This will be done during your bad ending playthrough and will unlock when you save fewer then 80% of modokons in 5 different levels.
Soulful
Achieve positive Quarma in five levels
This will be done during your good ending playthrough and will unlock when you save at least 80% of modokons in 5 different levels.
You’re (Not) On Fire!
Escape Monsaic Lines without taking any damage
Monsaic Lines is the first level in the game. It is difficult to completely avoid any damage in one run due to the sligs that shoot at you from the background. If you take damage you must close the game and re-launch it. Restarting from checkpoint after taking damage still voids the trophy!
Savin’ That Moolah
Beat Eye Of The Storm without using a Vendo in that level
Eye Of the Storm is level 17 and can only be accessed if going for the good ending, achieving positive quarma in at least 13 levels and finishing level 15.

You need to complete the whole level without using a Vendo machine, including recycling any bottles and I’d suggest not using any moolah gates that lead to the secret area to be safe. You can clean this up on level select as of patch 1.07 which fixed the trophy from glitching out unless you did it on your first story playthrough of the level. This isn’t a very hard trophy, just loot as many lockers and sligs as you can and you get more than enough items to make it through the level with ease.

Friend of the Mudokons, Part 1
Rescued enough Mudokons for good Quarma in Reunion At The Old Trellis
For this trophy you must save at least 80% of the workers in Level 8: Reunion At the Old Trellis, you’ll get this going for your good ending playthrough. Just make sure to utilize the mudokons with you to help protect the ones climbing from the sligs and you’ll manage this with ease.
Friend of the Mudokons, Part 2
Rescued enough Mudokons for good Quarma in the Escape level
As above, but this time you must repeat the same on Level 13: The Escape. This is a step up from level 8 as there are several protect sequences with climbing mudokons, you’ll need to utilize other mudokons and place them strategically, arming them with fizzy pop to knock out other sligs that spawn across each room. If too many climbing mudokons die simply restart checkpoint and try again.
Too Pure For This World
Beat the game without killing more than 100 Sligs
 *MISSABLE*

This is possibly the most difficult, or most awkward trophy in the game. There is a fair amount of leeway if you think outside the box and carefully move through each section abusing any items at your disposal. You need to keep track of slig kills manually. Do note that the GOOD ENDING IS REQUIRED to unlock the trophy, it will NOT POP ON THE BAD ENDING!

The difficulty and tedium of this trophy largely baries, since some sections are tricky to get past without killing sligs, though the vast majority of encounters are possible to get past. The worst levels for not being able to kill many sligs in my opinion are the end section of 15, level 16 and the beginning and final areas of level 17, the rest of the levels aren’t very difficult to be non-lethal on, they just take a bit more time.

General tips and advice:

  • Restart checkpoint immediately if you accidentally kill any extra sligs.
  • The vast majority of sligs can be skipped or dealt with non-lethally, think outside the box and considering all non-lethal items you have in each scenario.
  • Make use of chanting regularly to knock out sligs to tie them up or run past them (hold :l2: to possess the slig and shortly tap :l2: or :circle: for knockout).
  • You can sneak up behind sligs and hold :square: to knock them out for a few seconds. This is very useful to buy time to run past or tie them up, THIS IS ONLY POSSIBLE ON EASY MODE!
  • In protection sequence levels such as Levels 8 and 13, place modukons around the area strategically and arm them with fizzy pop or candy to help knock out sligs that spawn from various spots in the area.
  • In areas where you have to navigate a flying slig past many hazards, make sure to complete these with one single slig as they always die when you release them, restart checkpoint if you take more than 1 or 2 tries to complete the section.
  • At the end of level 17, save as much bouncy binding candy as possible, you can take out the first 2 waves of enemies quickly instead of killing them with the shrykull. You get through all of it without any kills with some clever IED mine placement and tying them up after the mines float past, but it’s a bit tricky.

Here is the total number of kills per level I had on my playthrough and areas where slig kills were unavoidable:

  • Level 1: 0
  • Level 2: 0
  • Level 3: 0
  • Level 4: 0
  • Level 5: 8 (unavoidable in the sniper section)
  • Level 6: 0
  • Level 7: 0
  • Level 8: 0
  • Level 9: 1 (unavoidable progression related kill)
  • Level 10: 3 (unavoidable progression related kills)
  • Level 11: 1
  • Level 12: 0
  • Level 13: 3 (unavoidable progession related kills)
  • Level 14: 1
  • Level 15: 3 (possible to avoid any kills at the end, stand on top of the elevator and avoid rockets, use tape candy on gatling gunners and flamethrowers asap and move under the container if
  • things get too hectic, needs a bit of luck)
  • Level 16: 10 (mandatory, 6 in the cutscene count for some reason, and have to kill 4 at the start, most tedious level to get low kills in for me)
  • Level 17: 7 (can spare them at the end by saving binding bouncy candy and quickly using it on them as they spawn in, it’s possible to not kill any with some clever usage of IED mines and smoke bottles but it is tricky)

Total kills: 37

Hardest Mudokon in the West
Complete every level without Abe dying
This must be done on a good ending playthrough as levels 16 and 17 are required (these levels aren’t available in a bad ending playthrough).

The game is using a different save system for the story playthrough and level select. Doing it in a story playthrough allows you to quit the game and carry on from anywhere in the level (the easier and recommended option). However, level select saves at checkpoints, but if you quit game you start from the beginning, which makes closing the app to wipe out a death not possible and thus much harder to achieve than trying this during the story. When you successfully complete a level without Abe dying it will be indicated by a skull icon on the level selection screen so you can keep track of them.

I would recommend doing this on a new game after at least one playthrough so you are familiar with all the level layouts and can make use of the “close game and re-launch” trick. Make sure to enable streamer mode to keep track of any deaths and close the app if you die, even if the game reloads to a checkpoint it will still wipe out the death, so you don’t even need to backup your save to the PS+ Cloud. I did this on level select and it was much more difficult since you can’t close the app. Levels such as Phat Station, Necrum and Brewery being the most difficult.

Gameplay master, bronze
Achieved a quarter of the different badges across the whole game
 See Gameplay master, platinumtrophy
Gameplay master, silver
Achieved half of the different badges across the whole game
 See Gameplay master, platinumtrophy
Gameplay master, gold
Achieved three quarters of the different badges across the whole game
 See Gameplay master, platinumtrophy
Gameplay master, platinum
Achieved every badge in the game
Throughout every level in the game there are various Badge requirements, when you fully complete 25%, 50% and 75% of the platinum badges the subsequent trophy will pop.

As for the badges themselves most of them are straightforward and not difficult at all, however some will require you to replay levels on a higher difficulty or once you’ve found the required locker keys. This is because some badges require some amount of lockers to be opened which is only possible with a key. Or you’ll need to spend 35 moolah on level 7 for example which is not possible on easy mode as the vendo machines don’t cost enough to reach the required expenditure, so only clean these up after you find all 9 keys. Their locations are included below with screenshots.

The rest of the badges are for other tasks such as finding secret areas and royal jellies, saving all/most of the modukons, looting from enough sources and so on. They are all mostly straightforward, the majority of secret areas are obscured by camera angles and such. Just pay close to attention to the environment and take your time and you should find all or most of them without issue. I found every secret on all but 2 levels in my initial playthrough, any missing ones can be cleaned up via level select and you’ll be doing multiple playthroughs anyway.

Positive glitch note: For some players this has been reported to unlock a slightly early, only as much as 2 or 3 badges, this isn’t much and only saves a small amount of time, but it’s still worth noting it may happen to you.

Locker key locations below, they must be pickpocketed from the relevant slig circled red in each screenshot.

Copper Square – Level 2: The Ruins

Copper Circle – Level 5: Sorrow Valley (secret area just underneath of where the first air lift takes you)

Copper Triangle – Level 6: Phat Station

Silver Square – Level 7: The Hijack

Silver Circle – Level 9: Slig Barracks

Silver Triangle – Level 11: The Mines

Gold Square – Level 13: Escape

Gold Circle – Level 14: Feeco Depot

Gold Triangle – Level 16: Brewery (good quarma in 13 levels required)

 

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Comments

  1. Dean says

    April 17, 2021 at 6:10 am

    So we have to get the bad ending first with no death run, then save them to the last 2 chapters and not die there too??

    Reply
  2. AshtimusPrime says

    April 17, 2021 at 9:07 am

    Thanks for putting a guide up! I already played a “neutral” playthrough so I’m thinking of mixing a bad run with no deaths so I don’t have to worry about saving anyone other than myself.

    It’s possible the badges trophy is glitched because the stat pages in Level Select indicate that there are 24 badges on each level, when of course there isn’t. Hopefully that’s an easy fix.

    I would assume the kill less than 100 Sligs would require the last two levels as I can imagine that’s how this game works, but even with that people still haven’t gotten the trophy, so definitely waiting for a fix on that. :/

    Reply
  3. Filippo says

    April 17, 2021 at 4:25 pm

    @powerpyx I completed the good ending with no death in 16 levels.. I miss 1 level.. I have to start a new game and complete with no death 17/17 or only the missing level is enough to pop the Trophy?

    PS. I can’t do It in level select because is phat station 🙁

    Reply
    • Sellers says

      April 17, 2021 at 9:08 pm

      You’ll have to do the every level if you start a new game I’m afraid.

  4. Tommy says

    April 18, 2021 at 3:02 pm

    I have all platinum badges at 100% quarma through the first 5 levels (one level I have 93% quarma). Any reason why the Soulful trophy won’t pop? Does it need to be 100% or just positive like the description says?

    Reply
    • AshtimusPrime says

      April 19, 2021 at 10:17 am

      It’s likely the first level doesn’t count. Whilst it has a positive Quarma icon that’s automatic. There’s no Mudokons to actually save in that level.

  5. Nick says

    April 18, 2021 at 9:03 pm

    With all the glitches in this game, I’ve gone through the whole thing about four times and am still missing 41% of the trophies. I think the major issues stem from the fact that level select and story mode don’t save in conjunction. I don’t know why they did it that way as it seems to be causing so much trouble. I love Oddworld but I am really disappointed with how buggy this game is. Three patches in ten days and still no end in sight. Just sad.

    Reply
  6. JoeT says

    April 19, 2021 at 1:46 pm

    Excuse me if this was asked before, but if you finish level 17 without the 1000 saved criteria can you just visit an earlier level and meet the the threshold to pop the gold trophy for liberating WITHOUT the need to replay the final level again?

    Reply
    • Sellers says

      April 20, 2021 at 4:39 pm

      I never needed to test that, but it should in theory as you can increase quarma score that way.

  7. Dean says

    April 19, 2021 at 1:58 pm

    My only trophies left are,

    All platinum badges tho I have all.
    And the second one is less than 100 sligs which I 100% killed way less than 100 but it didn’t pop!!! Bug are ruining my platinum.

    Reply
  8. Dean says

    April 19, 2021 at 4:17 pm

    Are you sure you need mission 16 and 17 for less100 sligs trophy???

    Reply
    • Edinho says

      April 19, 2021 at 10:30 pm

      Yes you need this two levels. The slig trophy popped at the end of level 17 for me.

    • AshtimusPrime says

      April 20, 2021 at 2:21 pm

      The trophy is so glitched that no one is really sure what is required at this time. Best of luck!

    • Dean says

      April 20, 2021 at 7:25 pm

      What the hell guys, I FINISHED THE GAME WITH 78 KILLS THAT I COUNTED MANUALLY, AND STILL NO TROPHY.. I AM DONE WITH THIS GAME FOR GOOD.

  9. Cobrame says

    April 20, 2021 at 9:19 am

    Hey Pyx,
    just to clarify a thing…..you don’t need to have good quarma in 13 levels to enter 16 and 17 but just to have saved 1000 mudo by the end of level 15 (as opposite of the bad ending kill 1000 thing)
    I say this for sure because i was 11 good 3 bad before playing level 15 the first time but i counted mudo and i was already over 1000 saved thanks to 100% the great escapes levels

    Is not a great piece of information, as I with everyone else am waiting for the trophy fixes but maybe could save someone from restart the game

    Best regards,
    Cobrame

    Reply
    • Sellers says

      April 21, 2021 at 3:24 pm

      fair, it would be hard to save 1000 muds and not have positive quarma in most of the levels anyway and the devs directly said those were the requirements to unlock 16 and 17, but I can add a note on there.

  10. Nick says

    April 21, 2021 at 7:05 am

    Okay, I really need to know how you managed to get through 16 with only the ten Slig kills at the top. Is there a video or something, because I simply cannot see how it’s possible.

    Reply
    • Sellers says

      April 21, 2021 at 3:26 pm

      It’s very possible you just have to make use of tape candy and arming muds with fizzy pop in those sequences to help knock out sligs and getting out asap.

    • Nick says

      April 24, 2021 at 7:21 am

      So it was a little simpler than I at first thought. Managed the whole thing with only 12 kills. The Slig kill trophy is still definitely broken. I did a hard restart after every Slig I accidentally killed, ended with 70 kills and no trophy. Sigh. Guess I’ll have to wait on the patch.

    • Nick says

      April 27, 2021 at 11:32 pm

      Just wanted to update you real quick. It actually is possible to avoid killing three of the four sligs with your Shrykull power at the start of the level. It involves quickly jumping to the right over the head of the slig emerging from the pod and then again to throw his aim off. His bullets will ignite the brew so you have to roll real fast to put yourself out. It also kills the baton slig so there’s no way to avoid that one. It’s tricky, but it can be done. The downside is it cuts off access to the fire extinguisher so you can’t get the flame thrower later.

  11. Miles says

    April 24, 2021 at 9:20 pm

    Hey guys, are there ways outside of items and environmental hazards to kill mudokons. Been a few times I’ve got to a point where I have nothing I can kill mudokons with even if I am thorough checking for items and only using them where required.

    Example in Necrum, the set above the long ladder with buzz saws, I’ve replayed the level several times looking for items etc. but never have any left or any apparent way to get hold of some at that point.

    Reply
    • Daygo says

      April 25, 2021 at 2:51 pm

      I presume this is for the 1000 kills trophy, there are times I couldn’t kill every mudokon, but you don’t need to kill them all of you include the 3 escape levels you only really need around about 250 kills outside of the 750~ you will get during these levels. I don’t know of any other way and I remember leaving those mudokons alive on that level, hope this helps.

  12. Lacek84 says

    April 28, 2021 at 7:22 pm

    I can confirm that Too pure this world has been fixed with patch 1.080.000

    Reply
    • Lacek84 says

      April 28, 2021 at 7:25 pm

      *Too Pure for This World

    • Sosta says

      April 28, 2021 at 10:46 pm

      Fixed how? Did you have to restart the whole game? I have a save file where I finished the game with 80sh kills, do I just reload it and replay the last level?

    • Nick says

      April 28, 2021 at 11:22 pm

      Did you start a new game from scratch? And how were counting, by hand or by summary screen?

    • Lacek84 says

      April 29, 2021 at 10:59 am

      No, I have had a save at the start the very last level, just did finished the level then got the trophy during the final cutscene.

    • Lacek84 says

      April 29, 2021 at 11:03 am

      Before that I tried about 3 times, no tophy. I tried that after finishing level 16 I quit then backup my save to cloud, then I hit not continue, but level select and finished the last level. That way it had a results screen, but no trophy still. But after the patch I just loaded my save, did the level hitting continue and boom, finally got it.

    • Robz says

      April 29, 2021 at 11:56 am

      I downloaded a save game in the brewery and played through it and the last level with about 70-80 kills in total and the trophy plopped,

  13. Momo says

    April 28, 2021 at 7:56 pm

    Patch 1.08 is out and I got the all badges trophy, but not the under 100 sligs.. is this trophy still glitches?? Can someone confirm?? Do checkpoints still count as a kill if you reload the save.? And does it require chapter 16 and 17 still??

    Reply
  14. Nick says

    April 28, 2021 at 8:05 pm

    As of 4/28 Patch 1.08 The Gameplay master, platinum trophy has been fixed!

    Reply
    • rudy says

      April 29, 2021 at 5:00 am

      I have all badges but not the trophy I don’t know why :(:(

    • Freke says

      April 29, 2021 at 11:40 am

      Thank you

    • Nick says

      April 29, 2021 at 5:57 pm

      Rudy, did you have all the badges before the patch? That may be the issue. For me I had all but three badges before the patch. Then I just played through and picked them up and it popped. You may need to start over unless you’ve got a backup save. Sorry.

    • rudy says

      April 30, 2021 at 1:20 pm

      I played first level again and luckily at the end I got the trophy, I think it was a bug ..

  15. Djekko says

    April 28, 2021 at 11:20 pm

    So I’ve been following this guide and finished my first play through. The second step is to collect all the badges I am aware though that getting the bad ending I only have upto level 15 in my level select does the badge trophy unlock after only 15 levels? Or does levels 16 and 17 unlock after replaying the levels getting good Quarma?

    I would rather avoid playing through all the levels to collect the badges to find out because I got the bad ending I couldn’t access all the levels and start from square 1 in a different play through.

    Reply
    • Robz says

      April 29, 2021 at 11:54 am

      Level 16 and 17 unlock after getting good karma in 12 Levels.

  16. Lacek84 says

    April 30, 2021 at 1:12 pm

    The Light, It Burns! – Is this trophy glitched or flares dosn’t count? I finished this fkin level like 6-7 times now and still no trophy….

    Reply
    • Rae-Gun says

      May 2, 2021 at 11:38 pm

      Literally just stand still and flash your torch at the sleeches until the trophy pops. Best place I found to do this is in that room where there are those 3 doors leading to other areas. I tried to do it the way the guide said to, but I had the same problem as you. I think the trophy expects you to scare 500 of them in.one run.

    • Nick says

      May 6, 2021 at 10:17 pm

      I actually contacted Oddworld Inhabitants about this because I had the same issue. They assured me it could be done over several playthroughs but that starting a new game may wipe out the count. Not sure. For me I just replayed it from the Level Select screen without starting a new game over and over until it popped. Took almost nine times but it did happen.

  17. Rae-Gun says

    April 30, 2021 at 6:31 pm

    Anyone know if the new patch has fixed the Slig trophy?

    Reply
    • rudy says

      May 3, 2021 at 1:55 pm

      yes today I finished the game with 64 kill restarting from checkpoint when I kill someone by mistake and I got the trophy… you can do it

  18. Lacek84 says

    April 30, 2021 at 6:50 pm

    1.091.000 is out.

    Reply
  19. James Dawson says

    May 2, 2021 at 11:08 pm

    Just completed step 1 by completing game with bad ending killing over 1000 mudokons.

    Regarding step 2, good ending with saving mudokons, do I create a new game or use level select? I guess if I start new game I’ll lose any badges gained? Is this is a big deal?

    Thanks

    Reply
    • Briggy says

      May 3, 2021 at 9:20 am

      That’s the point.
      To erase everything you have achieved or caused so far and basically starting from scratch.
      Basically to reset your kill counter on sligs and Muds and of course, your deaths, as in story playthrough, quitting out via ps button resets Abe’s deaths, whereas via level select it is harder to do and doesn’t work this way.
      It’s too bad, the badges are gone, too but you’ll clean them up level for level after your no death/ less than 100 sligs kills/ good quarma run.

  20. Nodnarb says

    May 3, 2021 at 3:27 pm

    I, like many others, have been holding out on trying to platinum Soulstorm because I was waiting for the trophy fixes. Now that the trophies have been fixed I have a few questions. My main question is if I have already done a good ending playthrough is it possible for me to get the “Who’s side are you on” trophy for killing 1000 mudokons without wiping my save/level select progress? Is it possible to do a sub 100 kill run if you’ve already done a playthrough where you kill more than 100 sligs? Also, can I focus on an individual badge or do all platinum badges have to be earned in one run of a level? I’m really hoping that new game doesn’t wipe all of your badges because I got a lot of them on my first casual playthrough but I imagine that it will. This game needs multiple save slots.

    Reply
    • Nick says

      May 6, 2021 at 10:23 pm

      As for the “Who’s side are you on?” it can’t be earned by level select. You’ll need to start a new game which will, unfortunately wipe out all your badges. The good news is that, no, you don’t need to get all the platinum badges in one run. You can repeat the level via level select as many times as you need to and your highest badge count as well as Mud save count will stay. Not sure about the 100 sligs though as I got that on a new game. Mostly the badges aren’t too hard. Slig apprehender and Brewnade are probably the trickiest.

  21. Briggy says

    May 4, 2021 at 2:13 pm

    3 things here:
    – have 100% good quarma except for Necrum, 84%.
    a few saw blades are out of rhythm, out of the pattern and that makes it impossible for me to rescue the remaining 5. Nevertheless, trophy for good ending, for liberating the muds should have popped, but didn’t.

    – trophy for killing less than 100 sligs did pop, but it isn’t shown in my account.
    Confused at that part, but trophy for 0 deaths did pop and is there. Did both in the same run as well as liberating. Weird. Do you think, I must replay everything AGAIN to get that one to pop again? or would level select do?

    – most important question regarding the badges:
    Do I have to get ALL badges in one run via level select or do I need to focus only on the ones I don’t have yet??

    Hope somebody can help me out here
    thanks in advance

    Reply
    • Briggy says

      May 4, 2021 at 2:16 pm

      weird, as of this writing, both missing trophies have now shown up, luckily.
      Scratch that.
      I do need to know about the badges, though. Thanks

    • Nodnarb says

      May 4, 2021 at 6:41 pm

      In regards to your badge question, you can focus on whatever badge you want, you don’t need to get them all in one go. I’ve confirmed it twice now, if you already have a platinum badge you don’t need to get it again via level select.

    • Briggy says

      May 5, 2021 at 2:47 am

      fine, I answer my own question then now after having tried it.
      It is an important piece of information in my opinion and that no one answered or mentioned it is confusing, in my opinion:

      Regarding the badges.
      If you have platinum’d a badge in a level, you do not need to focus on that anymore.
      Level select and gather all the badges you haven’t gotten on platinum yet.
      When the level ends, you will see a different result but don’t worry.
      When you look at level select again, you’ll see that you have completed them all.
      Good luck, fellow trophy hunters

  22. GMB says

    May 6, 2021 at 6:54 am

    I think it’s not possible to kill 1000 mudokons “by your own hand”, with sligs you can’t shoot them from the ladder and in The Funicular chapter there is just 7 that you can kill with enviroment.

    Reply
    • GMB says

      May 6, 2021 at 1:33 pm

      Nevermind, I figured out. 🙂

  23. James Dawson says

    May 6, 2021 at 10:16 am

    Maybe a daft question…..if I speed ran a level to complete it without dying I would get negative quarma but then if I replayed a level and took my time to save all mudokons etc, would the positive quarma override the negative for the good ending?

    Reply
    • Nick says

      May 6, 2021 at 10:27 pm

      It would. I can’t say about your death count though. But any positive progress you make via level select be it for badges or Mud saves will override your previous run. Negative progress however will not override positive progress.

    • Desuu says

      May 22, 2021 at 5:50 pm

      I can confirm if you beat the level with negative quarma without dying then go back in level select and save the muds, you still keep you “didn’t die in the level” skull

  24. James Dawson says

    May 7, 2021 at 7:23 am

    Thanks. So basically I can replay the game and it doesn’t matter if I get good quarma first or speed run it after getting bad quarma, I will still get good ending?

    Reply
    • Briggy says

      May 7, 2021 at 8:03 pm

      If you only about the quarma, you can do it that way.
      However, the best method that I found for the platinum trophy is to do as mentioned in this guide overview.
      – new game > kill muds when you can/ let muds get killed by sligs. Get 1000 dead muds and the bad ending

      – new game to override the previous run > no death run/ less than 100 sligs killed/ saved all muds

      – level select > badges cleanup

    • Nick says

      May 7, 2021 at 9:09 pm

      As long as you have unlocked the final two levels, 16 &17 then it doesn’t matter how much negative quarma you get in level select, they will still be available for replay. Finishing 17 will always net you the good ending.

  25. Brigg says

    May 7, 2021 at 8:04 pm

    If you only about the quarma, you can do it that way.
    However, the best method that I found for the platinum trophy is to do as mentioned in this guide overview.
    – new game > kill muds when you can/ let muds get killed by sligs. Get 1000 dead muds and the bad ending

    – new game to override the previous run > no death run/ less than 100 sligs killed/ saved all muds

    – level select > badges cleanup

    Reply
  26. Morgan says

    May 10, 2021 at 9:09 pm

    I’m trying to get “the light it burns” trophy. How many runs about does it take? I did about 4 times now… do we know how many sleeches are in the level?

    Reply
    • Djekko says

      May 23, 2021 at 11:18 am

      I’m also going for this. I tried it in my first play though save but I must have replayed the leave like 6 times and no trophy. I assumed it was bugged so I’m in the middle of my second save/play through and will try again.

    • Djekko says

      May 27, 2021 at 9:31 pm

      Not sure if it all needed to be done in 1 try of the level but I found a spot with about 10 or so of the sleeches and cornered them against a wall. And kept turning my torch off when they were against the wall and before they got too close to me again turned it back on again. Only too me a few minutes in all

  27. James Dawson says

    May 13, 2021 at 11:40 pm

    Completed all 17 levels but didn’t get the “too pure for this world” trophy as I guess I killed more than 100 slugs. Can I use level select and replay the levels I think I can do better on or do I have to start a new game?

    Reply
    • Luke says

      May 17, 2021 at 2:13 am

      I’m in the same boat although I barely killed a single slig, even in the end missions. I’m going to replay a couple of levels that I know had a couple of accidental slig kills and then the final mission but if that doesn’t work I’m stumped

  28. GMB says

    May 20, 2021 at 10:09 am

    I’ve killed 52 Sligs total…, and no trophy. WTF is wrong with this game?!

    Reply
    • Arya says

      May 31, 2021 at 12:35 am

      Did you figure it out mate? I’m a bit worried this may happen to me as I’ve manually recorded how many kills I’ve done. Please let me know.

  29. Ana says

    May 25, 2021 at 10:19 am

    I can’t even find enough money to spend on level 7. The game keeps giving me Flares of bodies instead of Moolah :-|

    Reply
  30. Djekko says

    May 27, 2021 at 1:04 am

    So I just got ‘Too Pure For This World’. I have a theory on why so many people are struggling to get it even though they seem to be getting under 100 slig kills.

    I think if you kill a slig or a few and then just restart at checkpoint then even though the level stats when you pause will say 0 kills it still knows that you have killed some sligs. So even if you finish a level with 0 Kills on the stats at the end of the level if you killed 10 sligs and restarted the checkpoint then the kills towards the trophy are 10 not 0.

    If I killed a slig I shouldn’t have I was doing the same trick as ‘Hardest Mudokon in the West’, go the the PlayStation Home Screen and close the game from there and reopen and continue your save. It would reset Abes death count to what it was when you first triggered that checkpoint my guess is it will be the same for slig kills. It’s how I did my play though and it worked.

    Hope my theory is right 🙂

    Reply
  31. Mannaa says

    May 29, 2021 at 6:28 pm

    Can someone please explain to me “Whose Side Are You On?” trophy ?, it’s my last trophy to platinum and I killed every Mud i found , maybe I missed some , do you think If replayed some levels to kill more I’ll get it ? Or is it glitched ? ??

    Reply
  32. Rio says

    June 2, 2021 at 5:22 pm

    I just tried the no-death run, and for some reason, when I died, and then quit and cane back, the death count was still at 1 (as shown in streamer mode). Was this trick blocked in a patch? Or is there something I’m missing?

    Reply
    • Rio says

      June 2, 2021 at 6:15 pm

      Never mind. Figured that out.
      When you die, you should close the app, rather than just picking quitin the pause menu, because that option save upon quitting.

  33. Arya says

    June 4, 2021 at 10:58 pm

    Platinumed. I got to say the trophies were absolutely fine for me, no issues whatsoever like I’ve been reading. Proud of it too. Good luck all.

    Reply
  34. C4iO says

    June 9, 2021 at 2:44 am

    Is it possible to reduce the amount of dead Sligs by revisiting some chapters besides the story mode, or do I have to start a new game just for the Too Pure For This World trophy?

    Reply
    • Alpha-State_ says

      June 10, 2021 at 7:38 pm

      This is the last and only trophy I’m having a problem with. Ona. First run I killed 81 sligs and a trophy didn’t pop. Some folks say if you accidentally kill a slit and then restart checkpoint the game still registers a kill even thought at the end it says otherwise. Go figure. This game has been a freaking mess for me. I’m seriously getting burned out over here

    • C4iO says

      June 11, 2021 at 7:51 pm

      It’s oficial:

      “Too pure for this world only counts story mode gameplay, level select doesn’t count.”

      They replied my DM @ Twitter asking about that.

  35. Lulu says

    June 18, 2021 at 11:04 pm

    If I missed the key on level 5 for lockers on level 6, do I have to do it in another new game? how is it with these keys?

    Reply
    • Mjdrage says

      November 14, 2021 at 3:48 am

      You can just replay the lvl that has the key you need but you need to FINISH that lvl and then it will save that progress. You cant quit out at a checkpoint for example

  36. Mjdrage says

    November 14, 2021 at 3:46 am

    Are the badges accumulative? As in, if you have half the badges on a lvl plated and you replay that lvl and just go for the badges you needed to plat. Would that count as all being plated for it? or do you need to redo ALL the badges in a lvl in one run?

    Reply
  37. akis says

    March 14, 2022 at 5:13 pm

    Personally, one of the biggest problems in the game was to remember how many sligs I have killed in total.A good idea is to take a screenshot at the end of each level were you can see the number of kills .

    Reply
  38. ashiqiraqi says

    April 23, 2022 at 9:44 am

    Hi
    My question about Hardest Mudokon in the West trophy
    If abe die can i just reload last checkpoint to wipeout death counts or i must to quit game and relaunched it?
    Thanks

    Reply

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