Shop Missions are objectives in Lost Judgment found under the second tab of the TownGo app in the pause menu. Completing all of these is required for the following trophies and achievements: TownGo Casual, TownGo Whale, as well as TownGo Master for reaching 100% completion. This guide will walk you through all TownGo Shop Missions.
No objectives are missable and all can be completed after the story in Premium Adventure, but some won’t be available until a specific point in the story where you gain access to specific activities, so don’t worry if you don’t have missions visible or can’t seem to complete them.
Shop missions are all missions related to a specific location. These include all of the ones for consuming each type of available food, as well as the minigame requirements that are based out of a specific building and not related to the School Stories Side Content. Some won’t be available until you progress a certain amount into the story or complete certain Side Cases or School Stories to unlock locations.
Restaurants
For the purposes of the guide, each individual restaurant won’t be listed. Unlike the first game, each food item at restaurants is available right from the beginning, you don’t need to complete anything to gain access to all food items from any restaurant. For restaurants with multiple locations (such as one in Ijincho and one in Kamurocho) you only need to have the item once at any of the locations for it to count for the whole restaurant, you don’t need to buy the item again at each restaurant location.
The only restaurant that isn’t available right away is Girl’s Bite in Ijincho. This bar only becomes available once you gain access to the Girls’ Bar School Story, which has you investigating the bar for info. Once you have it available you have the ability to order drinks there during the minigame associated with the bar, where you can then complete the Shop Mission for ordering the 4 drinks.
When working through restaurants you may want to obtain the “Bottomless Stomach” Special Skill first, which allows you to purchase food regardless of what level your health is at. You can obtain this skill by first purchasing “The Art of Gluttony” Skill Book from Onodera’s Wares in Ijincho for 50,000 SP, then you can purchase the skill for another 40,000 SP.
When working through locations with alcohol you want to have upgraded your alcohol consumption skills fully (Barfly > Boozehound > Borderline Alcoholic) which allows you to consume more alcohol before you are stopped. Then when buying all the alcohol you can either defeat a group of enemies with the EX Drunken Fist ability which completely removes your drunkenness level, or consume a recovery drink that reduces your drunkenness level by 1, allowing you to consume one more drink each time. Items that lower your drunkenness level have a purple bottle icon with a down arrow in the store menu when you purchase them.
Minigame Locations
Locations with minigame requirements will list most objectives and how to accomplish them. Objectives will be grouped together if they are subsequent requirements. All locations with minigames are available right away, with the exception of Heaven’s Door and Gambling Hall (Ijincho), which you gain access to both through side content.
Arcade
Arcade means any of the arcade locations that have SEGA property minigames in them. They are either of the Club SEGAs in Kamurocho, the Club SEGA in Ijincho, or Sasaki Arcade in Ijincho. Not all locations have all games, so if you are unsure you can check the requirement in the TownGo menu where it will list the location that the specific game the requirement corresponds to is located.
Virtua Fighter 5 FS: Win 10/30
These requirements are just for winning a total of 30 matches. If you manage to beat Dural first go you’ll have to do a few extra rounds after doing one win with each character to reach the required amount.
Final Showdown I/II/III
For the Final Showdown requirements, you need to beat all stages of VF5, which includes the bonus stage that you only get one attempt at and can’t redo. There are a few ways you can go about this for an easier time, but I recommend the following method:
El Blaze/Vanessa
Both these fighters the strategy is basically the same, use their standing combo at all times, spamming it without thinking to get through the first 7 stages. El Blaze does a 3 hit combo, Vanessa does a 2 hit combo, but both mess with the AI the same and you can effectively look away from the game and just mash the entire time. Once you reach the final fight with Dural you actually need to pay some attention though. The best way to go here is to basically do a backstep by tapping twice to bait Dural into attacking, then do your combo with . Dural can pretty effectively be dealt with this way, as they won’t push too hard after you evade their first attack. If you’re playing with El Blaze you can also use his standing grab to throw Dural behind and try to get a ring out, but this is slightly more risky as Dural likes to do juggle combos if it can ever connect and that’ll just knock you right off the stage.
VF5 Character Challenge
For this you just need to win one fight with each of the 19 available characters in VF5 (meaning win both rounds and progress to the next stage). Once you hit the loading screen for the next fighter you can quit the minigame, then enter again to select a new fighter, or lose with the current one, whichever you feel like. You can view the list of all ones you have won with by hitting on the entry in the TownGo menu.
Hama of the Dead: Dead Souls I/II/III/IV/V/Detective of the End
Hama of the Dead is a rail shooter minigame basically based around the Yakuza spinoff Dead Souls mixed with the SEGA series House of the Dead. It’s a fairly self-explanatory minigame, shoot the zombies in the head before they can attack you. You can start again from any previously reached stage, so if you lose you don’t need to start over from the beginning and you start again with full health and more grenades.
This Is My Boomstick
You should be aiming for headshots as much as possible as it takes down the enemies quicker. You might get this before 500 total kills, but just be aiming for headshots at all times. It counts multiple headshots on bosses even when it doesn’t kill them, so keep aiming for them then too.
KotD Zombie Slayer
500 kills will require multiple runs of the minigame to get, as there are not actually that many zombies in each stage. You should get this while working on the 50 pickups requirement for the trophy Suffer Like G Did.
Sonic the Fighters: Live and Learn > Barking Up the Wrong Tree
Sonic the Fighters is a fighting game but with Sonic the Hedgehog characters. It plays somewhat similar to Fighting Vipers (slow and clunky) but the requirement for this is fairly easy. Each of the requirements in the list is just for winning against the 8 specified characters. During one arcade run, you fight each of the 7 characters that aren’t the one you are playing as then the 8th is a mirror match against your own character. Win all matches then you can quit after fighting the mirror match against your own character, as Metal Sonic and Robotnik aren’t required to be beaten for TownGo requirements. An alright option for getting through is picking Sonic then just spamming his basic punch combo over and over. If an opponent manages to beat you you can continue from the same spot and keep trying until you beat them.
Fighting Vipers: P1 vs. Bahn/Tokio/Raxel/Sanman/Picky/Grace/Honey
Fighting Vipers is an old 3D fighter created by Sega, so it plays like its age. For these requirements, you just have to beat the first 7 opponents and can continue from the same fight if you fail. The easy strategy here is to select Grace as your fighter (the default pick, far left). During matches you want to always do a forward jump towards the opponent with , then hit + . When done correctly she’ll do a grab with her legs that throws her opponent behind her, doing a significant amount of damage. This isn’t as necessary against the early opponents, but Honey especially likes doing grabs on you, so you can get around it by doing this.
Motor Raid Challenge 1/2/3
Motor Raid is a racing game, where you go around a track on a bike, and can attack other racers to hinder their racing. For these requirements, you must play the “Championship” mode, but don’t actually have to win races to progress. The game is relatively easy though as long as you’re actively attacking other racers and using your boost.
Motor Raid Completion
For this requirement, you need to complete each of the 5 courses in Motor Raid specifically in Practice mode. You don’t need to win any of these, just complete the race without running out of time.
Super Hang-On Extreme Gear
Super Hang-On is a racing game where you drive a bike down a twisting road, avoiding other racers and trying not to slide off the road and hit the obstacles on the side. You have a time limit that gets replenished whenever you reach a checkpoint in the race. For this requirement, you need to get 6,000,000 points minimum in one go, which requires reaching about the third area. You can stay at full speed almost all the time, being careful going around turns near other racers. When you are on straight parts of the road you should use your boost to speed up a significant amount, but let go of it when you reach turns or it will push you off the road into obstacles, losing valuable time.
Fantasy Zone Opa-Opa
The only Fantasy Zone requirement, you just need to reach 50,000 points in one game. For this you basically just want to aim for the 8 enemy spawners in each level, making sure to pick up the coins dropped by enemies when you kill them. When going into the shop you want to go for the movement upgrades first so you can get around quicker (and they’re permanent for that life), then buy the weapon versions if you have extra money.
Space Harrier Dragon Rider
Space Harrier is sort of a shoot ’em up style game, except you are moving toward everything going into the screen. Your aim should basically be to stay alive, shoot stuff if you can but just avoid obstacles. You get the largest amount of points from the boss at the end of each level, and once you beat the second boss you’re basically guaranteed to get the 2 million points required.
UFO Catcher/King/Believer
UFO Catcher is basically a crane game that you can play to earn prizes. There are a few different sets of prizes/configurations you can go for, but whichever you’re doing doesn’t matter. The easiest machines to go for are ones on either side of the row of machines, as you can see both angles while you’re playing instead of only being stuck viewing the front on the middle machines. You can speak to the girl at the nearby counter in the arcades to have the prize layout reset whenever you wish, so if you have a comfortable layout/prize type you like going for you can just keep grabbing it then have the layout reset.
Decor-ocean Deep Diver
The capsule machine this challenge is related to is out front of Sasaki Arcade in Ijincho. Keep feeding in money until you get all 6 capsule toy variants.
Batting Center
Batting Center requirements can be done at either Yoshida Batting Center in Kamurocho or MIRAI Batting Center in Ijincho. The courses are the same for both and either one counts, so up to you where you want to do it.
» Lost Judgment Batting Center Guide
The Bee
The Bee is where the Darts-related requirements are listed, but they can be completed at any of the listed locations that have dartboards.
Enjoy Darts
For this you just need to play one game using each of the 3 darts rule types, scoring/winning doesn’t matter.
For this and all other dart requirements for the easiest time, you can wait until you’ve obtained the “Miracle Darts”. In Lost Judgment, they are obtained from Squirrel Search as a reward from a specific squirrel bear Survive Bar. See Squirrel #21 in the Squirrel Search guide if you need help finding it: Lost Judgment – All Squirrel Search Locations
Low Ton
Low Ton is when you score between 100-150 points in a round, you can do this by hitting 2 triple 20s then any low number as your third dart.
High Ton
High Ton is when you score above 151 in a round, but for the purposes of this you can’t get either Ton 80 or Three in a Bed for it to count. You can achieve this by doing something like 2 triple 20s, then a triple 19.
Hat Trick
A Hat Trick is hitting the bullseye 3 times in a row in one round. This has to be the outside ring three times though, it can’t be the inner bullseye for double points.
Three in a Bed
This is when you hit 3 triples in one round of anything other than Bullseye or 20.
Ton 80
A Ton 80 is when you hit 3 triple 20s in one round.
White Horse
This is the only darts requirement that requires playing a specific mode, which is Cricket. This is a mode where you’re basically marking spots to score points on, so for this requirement, you have to hit 3 different triple spots during one round.
Charles
Charles is the arcade owned by Higashi in Kamurocho. In Lost Judgment you don’t spend a lot of time there, but it still has one TownGo requirement.
Decor-Ocean Submariner
Like the requirement for Arcade, you need to get all 6 of the capsule toys from the capsule machine located down the stairs in Charles, before the actual arcade area.
Lullaby Mahjong
For this and the other mahjong locations, you are only required to win a game at 2 or 3 of the tables at each location and win 10 rounds at each, thankfully there are no specific hand requirements this time. You can cheat this like in the prior game with the Nine Gates Tile cheat item which can be purchased from Onodera’s Wares for 30,000 SP each, or very rarely obtained when returning a lost time to a person when walking around. It would be recommended you try to do the Win! requirements first before using Nine Gates Tiles, because you might win full games while working on the hand wins, whereas if you just immediately use the Nine Gates Tile the games immediately end, and you will still need to play more for the round win requirements anyway.
Win! 5/10
This requirement is for winning individual rounds at while playing games at Lullaby with either Ron or Tsumo.
Conquer Lullaby Mahjong
Lullaby only has two tables in Lost Judgment, a beginner and an intermediate table, so you need to win a full game at both tables.
Citron Mahjong
Win! 5/10
This requirement is for winning individual rounds at while playing games at Citron with either Ron or Tsumo.
Conquer Citron Mahjong
Citron has three tables, beginner, intermediate, and advanced. You only need to win games at two of the tables, so you should try to win on the beginner and intermediate first to get the round wins before using the Nine Gates Tile.
Vista Mahjong
Win! 5/10
This requirement is for winning individual rounds at while playing games at Vista with either Ron or Tsumo.
Conquer Citron Mahjong
Vista Mahjong also has three tables, beginner, intermediate, and advanced. In this location specifically, you need to win at ALL THREE tables, meaning this is the only advanced table you are obligated to play at. If you don’t want to spend a lot of time grinding for Nine Gates Tiles this would be the one you’d want to potentially use one on, then try to win normal at the other two tables.
Outdoor Shogi
Outdoor Shogi is located in both Kamurocho and Ijincho. Starting out you are only able to play Ranked and Challenge modes. To play the Puzzle mode you need to purchase the “Artisinal Shogi Set” item from the Shogi location in Kamurocho for 1000 shogi points (what you gain from winning) to be able to play the puzzle matches. When playing normal shogi matches you can play legit if you want, cheat using a shogi app on a phone or computer (I recommend the android app “Shogi Free – Japanese Chess” made by Cross Field Inc.), or by using “The Basics of Shogi” cheat item. You can obtain “The Basics of Shogi” from Ebisu Pawn in Ijincho for 1200 Yen (recommended) or from Onodera’s Wares for 30,000 SP (not recommended). When used during games this shows you what move the computer thinks is best for you to do for the rest of the game. The item is never consumed when used, so you can continually use it to win the shogi matches if you wish, though the computer is fairly slow at finding moves as the match progresses.
No Takebacks!/No More Takebacks!/Seriously, NO Takebacks!
Takebacks are basically the undo move in shogi, so for these, you have to win 5 total games without using a take-back. You can disable the takeback option at the beginning of a game, or if you use an outside option like the app it won’t use takebacks anyway.
Let Us Start the Game
Shogi challenges are a specific mode where you are tasked with winning a game under a specific negative requirement. The first challenge just removes the bottom left piece completely, so you have to work around that, even though it’s not much of a detriment.
Early Bird/Best for Last
These two are for winning games starting from either first or second move. This is determined by a random throw at the start of the match, so it’s random which you get.
Two Digit Victory
This is for winning 10 total games of shogi. This can be done using any of the above-mentioned methods, and with any rule variations (including counting puzzle shogi).
Lord/Prince/King of Puzzle Shogi
These requirements are for completing all 10 puzzle shogi boards after you gain the ability to play them. You can use “The Basics of Shogi” item on the puzzle boards and it just immediately tells you how to win, making these trivial.
Drone Race
Drone race encompasses basically the same set of requirements Drone Racing had in the first game, except this time the racing is done in Ijincho. You need to do the same number of championships, win all races in the final championship, make all drone parts, and beat time attack requirements on each of the racecourses.
Racing Debut/Beginner’s Luck/Amateur Hour/Drone Regular/Expert
For the Beginner drone league, you should be able to win without much trouble with basic parts. Unlike the first game there aren’t QR codes for you to find to obtain more drone parts, they all become available from just progressing through the mode or by purchasing the blueprints from various locations in the game. Continue making better parts as you progress through the tournaments and you should be able to complete the initial leagues without much trouble.
Drone Champion/Conqueror
The final tier of the drone league is the Champion League, which you need to win every race off for the “The Aviator” trophy. You should be backing out and saving before each of these races because of this, then choosing to continue where you left off when speaking to the counter lady again.
For the initial championships, you should use whatever your highest level parts are to progress. The blueprints are just obtained from completing the grand prix, and when you win the Expert Grand Prix you then have access to all blueprints.
When working on the Champion League you can basically just go all-in on speed and not worry as much about durability. The only race with really tight corners is the 5/10th one in the school where you could swap to the more durable frame if you want, otherwise, the tracks are all fairly open and easy to avoid obstacles.
Recommended Parts:
- SMZ Chariot (or Sky Spider Drone if you own the Detective Essentials DLC, it doesn’t take any damage)
- Modded Thunder God Motor
- Modded Wind God Propeller
- Modded God Speed Turbo
- Modded Akashic ESC
Parts Newbie/Geek/Maniac
You are again required to make all 162 drone parts, which is a fairly large money sink to get all materials required.
» Lost Judgment Drone Parts & Materials Locations
Speed Maniac
This requires you to go over 100 km/h while using a drone in a race. Once you are working on the time trials you will get this without trying, as you need to be using as fast a drone as possible to meet the time requirements.
Time Attack Vol. 1 – 10
These all require finishing the individual drone tracks in under a specific time. This can be slightly easier to do when doing them as single races, as the drones there are lower level and won’t get in your way as much as they will if you tried doing this along with the championship league wins.
Paradise VR
Paradise VR is now located in Ijincho, and includes Dice & Cube, and a new minigame named Aircelios which you gain access to after completing the two Side Case requests Flight of the Game Creator and A Particularly Hardcore Demo Event. It is then accessed from a vendor directly to the left of the Dice & Cube vendor.
A Brief Getaway/Dream Vacation/What is Reality
These requirements have you play through all varients of courses available at Dice & Cube. The first one is unlocked when you complete the intro run for the Side Case Paradise VR Unlocked!, then the other two are completed once you complete the 6 actual Dice & Cube courses which are unlocked by completing prior ones.
Skills 10/50/100
Skills are a new mechanic in Dice & Cube, where you can spend stars doing certain things such as change dice rolls. Use skills 100 times total to complete these requirements.
VR Tiger Drop
Tiger can sometimes appear on combat squares on the board where you are then fighting actual (not actual) tigers. For this requirement, you just need to beat 3 total tigers from these combat squares. Tigers can only appear on the Long version of the courses, and you can end up fighting up to 3 at once depending on the star rating of the squares.
Koro-nyan Mode, ACTIVATE!
Koro-nyan is the gold cat that you can see moving around the game board. You can cause more of them to spawn by defeating the yellow aura enemies during combat squares. When you run into them on the game board (don’t need to actually end your dice moves on the same square, just cross paths) you’ll activate a bonus mode where your dice roll is doubled for a short duration.
All-You-Can-Play
This requirement is for obtaining the free pass for Dice & Cube, which allows you to play any courses as much as you want without using the normal play pass item.
Free Pass locations:
- Skateboard Prize Exchange – Purchased for 25,000 points
- Squirrel Search – Squirrel #51 located in Cafe Alps
- Heaven’s Door Casino – Traded for with 10,000 chips
- Where the Kappa Roam – Reward for completing the Side Case
- Feline Encounters – Reward specifically from the white cat at the Feline Encounters location by Tsurukame Bridge (cat that approaches you is random, keep trying until you get it)
- Gambling Hall (Ijincho) – Purchased for 10,000 pts
Mission 1 – 9 High Score!
These requirements are all for the Aircelious minigame, which is a twin-stick shooter where you fight waves of enemies while trying to build up a combo and get a higher score, receiving specified items when you successfully clear a mission. You unlock missions 1 – 5 by playing them in order, but to play 6 – 9 you need to purchase “Additional Mission Data” items from the person who you play Aircelious at. The first Mission Data costs 20,000 Yen, while the second costs 40,000 Yen. After purchasing them they give access to Missions 6/7 and 8/9 respectively. You can also purchase upgrades and consumable items for the drone to be used during waves, which is recommended to help reach the required score in each mission.
Heaven’s Door
Heaven’s Door is the traditional card game casino in Lost Judgment. If you played Yakuza: Like a Dragon, it should be a familiar location (it’s in the toilet near the Chinatown area). To gain access to it you first need to progress through School Stories until you are prompted to do the Casino investigation, which has you getting into the casino to investigate a student: School Stories Guide.
Blackjack 10K/20K/30K
Blackjack is a traditional casino game where you vs a dealer, trying to reach a card total of 21 without going over and getting a higher total than the dealer to win. For these requirements, you need to win a cumulative total of 30K chips to complete them. This counts every time you win a hand, not just when you leave a table like prior games. There are two cheat items you can use in Blackjack, the Blackjack Amulet which causes you to only get 21 for a limited time, and the Bust Amulet which causes the dealer to always bust for a limited time. You can use the Blackjack amulet to finish this requirement extremely if you start at the VIP table (1000 bet minimum). Using it makes you get a guaranteed 21 for 5 rounds, which if you win every round allows you to increase your bet to 10,000 chips at once by the end, allowing you get to gain 30k chips in one usage of the Blackjack Amulet.
Poker 10K/20K/30K
Poker is Texas Hold ’em rules, where you are vs 3 other players trying to win rounds based on your hand combined with the 5 cards in the middle. For these requirements, you need to win a cumulative total of 30K chips from winning hands. This counts every time you win a hand, not just when you leave a table like prior games. There is one cheat item you can use for Poker, the Royal Joker Card, which when use makes the next cards flipped be extremely in favor of your current hand. Make a save before starting just in case, then this is best used playing at the VIP table (10,000 chips minimum buy-in) then used immediately at the start of the round where it will likely cause the first three cards flipped to form a four-of-a-kind with what you have in your hand. Now you want to continually raise bet against the other opponents and hope that at least one of them sticks with you right to the end raising with you the whole time. If you can get it high enough you can win 30,000 chips in one round, or get extremely close to it. If you have a bad round and everyone folds early you can reload your save and try again, or buy one more cheat item if you think that will be better based on what you got the first time.
Gambling Hall (Ijincho)
The Gambling Hall is somewhat of a special location because it’s not available to you right away, but it’s also not connected to any Side Cases or anything else that would lead you there. To get in you need to input a code on the door at the top of the stairs, and to find said code you need to listen to people talking at a hangout point in Ijincho. If you don’t want to figure the code out yourself, you can just enter 7120 to open the door and gain access.
Playing with the Big Kois/Cuckoo for Koi-Koi/King of the Koi Pond
Koi-koi is a game that is somewhat similar to Rummy, where you take cards from the table to try and match with ones in your hand, or if you can’t match anything on that turn place one on the table in the middle. Points are based on the types of hands you make, then the amount of tags you win or lose is based on that at the end of the game multiplied by what you decided for the wager amount at the start of the game.
Since this is largely luck to an extent you should play on Expert, then set the Wager amount to 200. Leave everything else the same, but you can turn Hand Guide on and the game will prompt you on which hands you or the other player are close to. In game if you press the game will show you a list of all hands that you can potentially still make based one what’s not been picked up by the other player. The main thing you want to go for to end games quickly are the Cherry Blossom Viewing and Moon Viewing hands, which only take two cards and are worth five points each. These are both made using the Sake Cup with Chrysanthemum card, then either the Moon over Pampas of Curtain with Sakura cards (you can view these hands in the game rules where it shows the card images). Always try for these cards if they show up, and if they’ve not been picked up try not to use or place down your hill, sakura, or chrysanthemum cards if you have any so you can snag them if they’re drawn. If those aren’t available you’d next want to be aiming for the animal or ribbon cards, then lastly the plain flower or junk cards. When placing cards down if you have no matches you’d want to waste your plain flower cards first unless you don’t have any to put down.
When you make a hand you can call koi-koi to keep playing the current round, but I wouldn’t recommend that unless you just have a junk hand and think you can pick up more without the other player making something themselves, which would then let them end the round and not give you any points. If you get something like the Viewing hands for 5 points just immediately end the round to bank them, the winner of the game is based on who has more points after 3 rounds, so the 5 from either of those is a large boost over the other player.
You should save before each game you play, then reload or save after if you win or lose. You can’t bet more if you keep playing multiple in a row. This can take a while to get the required amount just because of the potential for low-scoring games, but if you are able to get a lucky high-scoring combo hand you can get a very sizeable amount of tags at the end when playing Expert with 200 set as the wager.
Kabu Samurai/Kabu Daimyo/Kabu Shogun
Oichu-kabu is a game somewhat similar to War, where you are dealt cards and then face the dealer or all other players when you are the dealer, and the person with the better hand wins based on what they bet. The game is for the most part almost entirely luck, so the best way to earn the tags in it is just saving before starting, playing on advanced, and betting the max at all times. There isn’t an increase in what you can bet based on what you win, and whether you are the dealer or not is random, so you’re better just backing out after every hand if you win or lose, then just saving or reloading your save.
When you are dealer you don’t pick cards or bet, you are dealt two cards first, then can take a third after the other players have been dealt all their cards. You then pick what order you want to showdown the other players in (though you face them all so it doesn’t really matter), then you win based on the player’s bets. When choosing whether to take the third card I went with the general rule of not if my total was 7, 8, or 9, but taking a third if it was below that. If you get two of the same cards or two 10s in a row you should take the third to either try for Three of a Kind or Ten-Ten-One, but this isn’t very common.
When you are not dealer the order of which player picks from the four placed cards is random, so you aren’t ever guaranteed to pick first. When making the choice you’d want to go for 4 or 10 first, otherwise as low or high as possible. Taking a third card applies the same as the dealer.
Whether you are dealer or player you’re more often to get screwed over by RNG than not, but betting max on the advanced table you make enough tags reasonably quick.
If you don’t want to do the above “proper” way, you can buy the 10-10-1 charm from Onodera’s Wares. When used this guarantees you the 10-10 -1 hand, which is the best in the game. You can get all three requirements in a single hand if you’re lucky using the following method. Save before starting, then play on the advanced table. If you’re the dealer good if you’re not then back out and start the minigame again. Once you’re the dealer choose to use the 10-10-1 charm when prompted. You’ll be dealt 2 10s to start, then choose to take a third card to get the 1. Assuming the three other players bet enough to total 1500 points for the hand you’ll immediately win 30k or more as the 10-10-1 hand pays out 20x. If you don’t get that in one go you can reload and try again, or just save scum like above to get the rest you need.
Heaven’s Golf
Heaven’s Golf is back after being introduced in Yakuza: Like a Dragon. It is played at a driving range with the goal of either hitting as close as you can to the designated pin, or by trying to hit all points on a giant bingo board.
Closest to the Pin (Beginner/Intermediate/Expert)
Closest to the Pin has you aiming for pins at different areas of the range, with increasing levels of wind to try and mess you up. These requirements are only to play each level one time, but to unlock the next level you have to do reasonably well at the one below so that the person at the counter allows you to access the next one. Getting the max score reward on Beginner and Intermediate is required for getting Equipment for the “An Ounce of Prevention” trophy, so you need to reach those totals anyway and they are more than enough to unlock the next levels up.
Complete the Bingo Challenge
The Bingo Challenge is a version of the game where there is a large 3×3 grid at the far end of the area, and you need to hit out the numbers in it to make bingo lines. As you hit more squares the game becomes harder, with there being increased wind and the grind starting to move back and forth. Completing the challenge requires getting 8 Bingos, which is hitting all 9 squares in 10 shots. Wind isn’t a huge factor while working on this, the bigger issue will be timing when the board starts moving. I found that the best time to hit the ball at the first movement speed was when the board had stopped moving away from where you’re aiming (if you’re trying to hit a left square it board has moved all the way right and just started to come back). Once you hit more squares and it increases to max speed I found it better to start the swing when the board starts moving away from where you are aiming (if you are trying to hit a square on the left, start swinging when the board just starts to move right). The mode might take a bit of practice, but it is fairly lenient and not nearly as bad as golf was in older games.
For everything else needed for 100% completion, check out the Lost Judgment Wiki & Strategy Guide.
Grox says
White cat near Homeless Park gave me Free Pass Voucher 5.
Gage says
Thank you for posting! I was looking for that one.
Grox says
P.S. And I got it at level 4 Pawlpularity.
Gage says
Must be specific to the cat then, which I wasn’t writing down. :’) Aah well, thanks for confirming.
LilJayR4 says
For the last VR free ticket its from the Cat, i forgot what lv you have to be but theres 7 cat in inchiro to level up you also get a blackjack and hanafuda cheat
Kimura says
Awesome guide!
Will substories guide be coming soon?
Hoang Huy says
How to play the Aircelious minigame ? I can’t find where is it ?
Gage says
Finish the two side cases mentioned at the top of the Paradise VR section then it’s directly beside the Dice & Cube lady.
Q says
Sonic the Fighters opponents aren’t random for me. It’s the same characters per stage. Am I missing something? It’s quite difficult.