Gotham Knights has 60 Batarang Locations. Finding all Batarangs unlocks the Batarang Collector trophy and achievement. They are bat-shaped boomerangs with a blue glow. There are 12 Batarangs per district. There are 5 districts, consisting of 2-3 subdistricts each. None of the Batarangs are missable. You can still get all of them after the story […]
Gotham Knights All Landmarks Locations
Gotham Knights has 40 Landmark Locations. Finding all Landmarks unlocks the History Major trophy and achievement. They are little badges on the side of landmark buildings. They are all found at the street level, never high up on roofs. They are usually buildings with a name on the map. None of the Landmarks are missable. You can still get […]
Gotham Knights All Street Art Locations
Gotham Knights has 12 Street Art Locations (Murals). Finding all Street Art Murals unlocks the Claiming the Mural High Ground trophy or achievement. They are called “Street Art” in-game but “Murals” in the trophy description. These Collectibles are all found in the open world and available from the start of the game. They can be collected at any […]
Gotham Knights All Secret Caches Locations (Audio Recordings)
Gotham Knights has 12 Bruce Wayne’s Hidden Audio Recordings Locations (Secret Caches). Finding all Secret Caches unlocks the Gotham City Confidential trophy or achievement. These Collectibles are called “Secret Caches” in-game but in the trophy list they are called “Bruce Wayne’s Hidden Audio Recordings”. However, they are the same thing, each Secret Cache rewards you with one […]
Gotham Knights All Batcycle Time Trials Locations
Gotham Knights has 7 Batcycle Time Trial Locations. Completing all Batcycle Time Trials unlocks the Bat Out of Hell trophy or achievement. They become available after Main Case 03: In the Shadows. Then they will be marked on the map by white icons. It only spawns one at a time, after you complete one you must […]
Gotham Knights All Fast Travel Point Locations
Gotham Knights has 7 Fast Travel Point Locations. This guide shows where to find and how to unlock all of them. They aren’t needed for any trophies or achievements but it helps get around Gotham City faster, it’s a big time saver. Fast Travel Points become available after talking to Lucius Fox in Main Case 2.1. […]
Gotham Knights All Secret Identity Compromised Locations
Gotham Knights has 5 Secret Identity Compromised Locations. Finding all Secret Identities unlocks the Solid Alibi trophy or achievement (Successfully protect Batman’s secret identity). They are Collectibles that become available after Main Case 01: Batman’s Last Case. They can then be found at any time. None of them are missable. You can still get all of them after […]
Gotham Knights How to Unlock All Training Area Exercises
Gotham Knights has 16 Training Area Exercises (Combat Training Tutorials). Completing all of them unlocks the Practice Makes Perfect trophy and achievement. You can start them in your Headquarters – The Belfry. After entering The Belfry, on the left side is a training dummy and exercise equipment. Interact with it to start the Training. They […]
Gotham Knights All Villain Cases (Side Quests)
Gotham Knights contains only 3 Villain Cases (Side Quests / Side Cases). Completing all 3 Villain Cases unlocks the End of an Era trophy and achievement. None of the Villain Cases are missable. You can still do all of them after the story in free-roam. They focus on specific villains: Harley Quinn, Mr. Freeze, Clayface. The […]
Gotham Knights Case 08: Head of the Demon Walkthrough
Case 08: Head of the Demon is a Main Mission in Gotham Knights. This walkthrough will guide you through all Sub-Chapters and Objectives of the Case 08: Head of the Demon main story quest. Requirement: having completed Case 07: The League of Shadows Reward: Subcase 8.1 – Dangerous Skies: 8,760 XP Subcase 8.2 – The Lazarus Pit: 9,780 XP Mission Info: Talia was […]
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