Sunken City Underground – Underground Parish is the fifth area of the game. This area includes the first interactions with Adrammelech and Assis. Assis functions as a vendor to trade boss Nuclei with, and will stay in this spot until you beat the Hunter of Bladers boss where he will move to the Temporary Campsite. This […]
AI Limit Hagios Patir – Lower Level Walkthrough
Hagios Patir – Lower Level is the sixth area of the game. This area includes the fourth interaction with Vikas which is required to progress Shirley‘s questline, along with her fourth and fifth interactions. There first interaction with Sklarm who is required to progress Vikas‘ question, and the third interaction with Feylia. There is also the first […]
AI Limit Sewer Town – North Walkthrough
Sewer Town – North is the seventh area of the game. This area includes an optional interaction with Adrammelech that causes Assis to move to the Temporary Campsite earlier than defeating the boss. The main side thing in this area is that if you die to the Hunter of Bladers boss the first time you […]
AI Limit Twilight Hill – Spirit Depths Walkthrough
Twilight Hill – Spirit Depths is the eight area of the game. This area includes the sixth and seventh interactions with Shirley, along with the final optional interaction with Stone. There is also a hidden path which allows you to reach the inside of the Arboretum, which you could not do while progressing through the Withered Forest […]
AI Limit Sunken City Underground – Underground Parish Part 2 Walkthrough
This portion of Sunken City Underground – Underground Parish is the ninth area of the game, though the Branch menu doesn’t distinguish this as a separate area. This area includes the sixth and final interactions with Stone, completing his questline. It also includes the optional hidden boss Necro, Wanderer of Undersea. Sunken City Underground – […]
AI Limit Sewer Town – Center Walkthrough
Sewer Town – Center is the tenth area of the game. The main path of this area is relatively short, but includes the hidden path leading to the Courtyard of the Tree hidden area, which you are required to access for two of the endings. This also involves the completion of Millaire’s questline in the process. […]
AI Limit Outer-Wall Ruins – Ancient Machine Works & Underground Parish Part 3 Walkthrough
Outer-Wall Ruins – Ancient Machine Works is the eleventh area of the game. This area includes a back entrance to the jail area you were transported to if you died to the Hunter of Bladers boss, or a way to explore that area if you didn’t. It also includes the hidden boss Ursula, the Mutant […]
AI Limit Hagios Patir – Upper Level & The Sphere – Elysium Walkthrough
Hagios Patir – Upper Level is the twelfth area of the game. This area includes the ends of the questlines for Shirley, Vikas, and Feylia. It is also where you will determine which ending you can potentially earn, so be careful with progression once you reach the end of the area. See AI Limit Endings & NPC Questlines […]
AI Limit Trophy Guide & Roadmap
AI Limit Trophy Roadmap Estimated trophy difficulty: 4/10 Approximate amount of time to platinum: 30-50 hours Offline Trophies: 39 (1, 4, 9, 25) Online Trophies: 0 Number of missable trophies: 12 (most trophies related to side quests/endings, all weapons and spells) Glitched trophies: 0 Does difficulty affect trophies?: No difficulty settings available, there’s only one difficulty Hardest Trophy: Arsenal […]
AI Limit Endings & NPC Questlines Guide
AI Limit has a total of 3 endings and 7 NPC questlines related to the endings or other trophies. 1 of the endings is mutually exclusive of the other 2, and triggering it causes an unfinished NPC questline to be unfinishable in the current playthrough. Two NPC questlines are related to boss fights earlier in […]