Peace to the Slumbering is a World Quest in Genshin Impact. This walkthrough will guide you through all objectives of the Peace to the Slumbering World Quest.
Peace to the Slumbering automatically unlocks after completing the Beneath the Crystal Rock World Quest.
Region: Natlan
Area: Sulfurous Veins
Quest Giver: Automatically available after completing the Beneath the Crystal Rock World Quest
Requirement: Automatically available after completing the Beneath the Crystal Rock World Quest
Recommended Level: 45
Reward: 40 Primogems, 23,500 Mora, 2 Hero’s Wit, 2 Mystic Enhancement Ore
Mission Description: Investigate the large hole you unearthed.
Objectives:
- Check the hole below
- Touch the inscription
- Find the inscription fragment(s)
- Unseal the inscription
- Grant the warriors peace
- Talk to Titu
Starting Location: Sulfurous Veins
Check the hole below
Jump down the large hole a long distance until you reach the crystal that broke through the surface.
Go down one more level to find another inscription.
Interact with it to open up the crystals in front of you.
Continue down the linear path until a cutscene triggers. The rune opens the path to reveal a large broken crystal.
Touch the inscription
Before moving forward, unlock the Teleport Waypoint to your right. Then proceed inward.
Different chunks raise and lower as you progress forward.
You soon approach two crystalline figures, Zephaniah and Irizar. You can interact with them, but they do not progress the quest.
Instead, interact with the inscription behind them.
Find the inscription fragment(s)
When you approach the first fragment, pillars block you in and three rifthounds attack you. Defeat them to reopen the space.
Attack the fragment to reveal an inscription. Then, the scene transforms. Chunks of the landscape rise and lower, making the path unable to pass until the chunks return to their normal location.
Follow the path forward and then to the right to find the second fragment.
Like the first, attack the fragment to reveal another inscription and interact with the inscription.
From there, face northeast and glide to the lower batch of crystals. Unfortunately, you cannot just climb the tall crystals, so you need to go around.
In front of you is one pillar that goes up and down, with its highest point reaching the top of the aforementioned tall crystals.
Wait for it to go down, climb onto it, then ride it to the top.
Step off and turn right to reach the third fragment.
Break the fragment to reveal the third inscription.
Another group of rifthounds attack you.
After you defeat them, a rifthound boss appears. Take it out.
Once it goes down, the barriers lower, and the rune appears in the center of the space. Interact with it.
The pillar underneath you raises you up to another inscription.
Interact with the inscription, and the landscape changes again. This time, it encloses you entirely.
Here, follow the guidance of your Tepelisaur friend. Approach the wall it stares at, and the wall lowers.
Follow the path to the right. The path shifts as you go. Be mindful of this.
Take a left and approach the opposite wall.
The pillars shift into a makeshift staircase. Climb up and move forward.
The path opens to the right, leading you to a hole.
Jump down to see your Tepelisaur friend in front of the next fragment.
This time, your friend destroys the fragment, opening up a narrow pathway to your right. Follow the path.
This leads you back out to the original inscription next to the statues of Zephaniah and Irizar, with a new inscription in front of you.
Interact with it to trigger a cutscene.
You learn that the Iridescent Inscription shows you that the olden warriors who once defended the Abyss still defend it to this day.
Naturally, the Traveler wants to help. Here, you’re given two dialogue options. To continue with the quest, choose “Let’s go now.” If you want to step away, choose “One moment. Let’s prep real quick.” If you choose this option, you go straight into the next fight.
If you take a break, you can return to do anything you want. You are not stuck here. So, you can leave entirely and come back later using the nearby Teleport Waypoint you activated on your way in.
Unseal the inscription
When you return and you’re ready, interact with Titu and choose the dialogue option “Yes. Let’s begin.”
Grant the warriors peace
The once-crystalline warriors come back to life and attack you. Zephaniah first awakens. He uses range attacks on you.
Once you get him to half health, Irizar awakens. Irizan uses two melee weapons to attack at close range while Zephaniah uses range.
Once you defeat them, then you get transported to an entirely different area.
A cat deity thanks you for your help.
Then you are returned to the crystalline cavern with Titu.
Talk to Titu
Run toward Titu, who stands by your Tepelisaur friend.
Complete the cutscene to finish the Peace to the Slumbering World Quest.
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