Chapter 10: Bats in the Belfry in Evil West contains 38 Collectible Locations. Everything that’s needed for trophies and 100% completion is included in this guide. Nothing is missable, everything can be collected after the story.
- Lore: 6
- Chests: 1
- Cash: 30
- Hidden Perks: 1
Cash #1 ($ 112): head downstairs and you’ll find this on a small table by the globe in the main room with the table in the middle.
Cash #2 ($ 84): head in the room across the corridor with the two workers and you’ll find this sitting on a wooden workbench.
Lore #1 (Daily Mail News 4/4): in the same room of the previous collectible, by the vault door.
Lore #2 (State Courier 1/1): in Emilia’s lab, right by the entrance.
Cash #3 ($ 141): downstairs, inside the morgue, in the back.
Cash #4 ($ 175): head down the hill and destroy the chained barricade on your left and you should see some cash on a hay bale.
Cash #5 ($ 107): return to the main path and immediately after check the right side for some more cash sitting on a crate by a cart.
Cash #6 ($ 142): blow up the dynamite and flank the left side to find this on a lockbox.
Cash #7 ($ 80): continue on and you’ll find a body hanging from a telegraph post.
Cash #8 ($ 137): after a big fight, leave the arena and you should see a glowing crate right before you.
Cash #9 ($ 369): now turn 180° and you should see a cart behind you. Behind the cart is some dynamite you can blow up to reveal a cash chest.
Cash #10 ($ 129): you should now be at a fork, with a burning house on your left and a big open field on your right. Head left and walk up the stairs of the house on the right to find a glowing crate.
Cash #11 ($ 369): now enter the fence opening which is past and behind the tree and blow up the dynamite behind the broken house. Enter it to find a cash chest.
Cash #12 ($ 70): now defeat the enemies around the tree with the Glamour crystals and then head around the back to find a cart with some more cash on it.
Cash #13 ($ 184): now head all the way back to the fork, but this time go right. Defeat the enemies and head towards the building in the back to find a glowing crate.
Cash #14 ($ 123): return to the location of Cash #12 and destroy the chained barricade. Continue down the road and veer to the right when you see some enemies. Defeat the enemies and then look to the right and you should see a tipped-over cart. Next to it is a barrel with some cash.
Cash #15 ($ 350): continue on, but don’t cross the bridge. Instead, take the narrow path downhill and head right until you see some fallen logs and a Glamour crystal. Diagonally opposite the crystal is a wood sheet deposit. Walk along the sheets and you’ll find a cash chest.
Cash #16 ($ 175): now retrace your steps and cross the bridge in front of you and you should see a building with a turned-on lamp. Enter this building to find some more cash on a bookshelf.
Cash #17 ($ 122): continue uphill and you should see a burning stagecoach on your right. Left of the stagecoach is cash sitting on a crate.
Lore #3 (Felicity’s Diary 3/6): continue uphill towards the belfry and flank the right side to find a lore collectible by the crystals and the house on the right.
Cash #18 ($ 123): all the way opposite the house is a structure with a cart. On the cart is the cash.
Cash #19 ($ 203): after the big fight in the graveyard, destroy the chained gate and immediately on your right is a glowing crate.
Cash #20 ($ 105): shortly after, on the main path, look up and you should notice a body hanging from a telegraph post.
Cash #21 ($ 162): you should now be in front of Big William’s Stables. Facing the stable, head left and around the cart to find some cash sitting on a crate under a porch.
Cash #22 ($ 110): facing the stable, it’s under the porch on the right, left of the crystal.
Cash #23 ($ 129): enter the stable and you should see a hanging body.
Lore #4 (Felicity’s Diary 4/6): left side of the same room, on some barrels.
Chest 1/1 and Hidden Perk 5/8 ($ 119 and Healthy Lifestyle perk): after the stable, you need to defeat a bunch of enemies and then shoot three switches to get a door open. Straight across the way you came in from there’s a chain that can be shot down. Climb the chain to find the chest.
Cash #24 ($ 385): after hitting all three switches, enter the building, get upstairs and destroy the chained barricade to find a cash chest.
Cash #25 ($ 120): climb over the fence and run along the balcony and you should find this in plain sight on a crate on the left.
Cash #26 ($ 147): continue on, climb up the stairs and immediately go right to find a glowing crate.
Cash #27 ($ 367): continue on until you see some dynamite on your left. Destroy it to reveal a cash chest.
Cash #28 ($ 420): opposite the previous collectible is an alley leading to a chained door. Destroy it to reveal another cash chest.
Lore #5 (Felicity’s Diary 5/6): return to the main path and right before entering the opening in the house, check the right side. There’s a lore collectible on a wooden bench.
Cash #29 ($ 127): enter the house and you should find this on the counter.
Cash #30 ($ 434): exit the general store and walk along the main path to find some dynamite on your right. Blow it up to reveal a cash chest.
Lore #6 (Felicity’s Diary 6/6): continue down the main path and you should see a chained gate. Left of the chain is the collectible.
That’s 100% of the collectibles you can find in Chapter 10 – Bats in the Belfry in Evil West.
Next up: Chapter 11: A Man of People
For an overview of all chapters refer to Evil West All Collectible Locations Guide.
Daniel says
Lore #5 is on the left, not the right.