Chapter 7: Into the Void contains 30 Collectible Locations in Dead Space Remake. This walkthrough is updated for the PS5 Remake version and will guide you to all collectibles in Chapter 7: Into the Void in chronological order. Everything that’s needed for trophies and 100% completion is included: Logs, Schematics, Weapons, Weapon Upgrades, Suit Upgrades, Nodes, Side Missions, Chapter-Specific Trophies, Marker Fragments.
Everything located on the USG Ishimura is unmissable until the Point of No Return at the end of Chapter 11: Alternate Solutions, except for a small number of action-dependent logs that only trigger when doing certain actions at specific story points. The guide will list everything when it first becomes available in an efficient order, but if you miss anything you can go through the Ishimura when you have full access in Chapter 11. Everything in Chapter 9: Dead On Arrival is missable, so be sure to collect everything during this chapter. Marker Fragments are only available in New Game+. You can still grab missing Collectibles in New Game Plus, all progress carries over.
Collectibles Overview:
Chapter 7: Into the Void Collectibles
Log 107 – Hammond’s Return
Story-related. Automatically upon entering Mining Deck.
Node 29
Continue down the hall into the large area of the room and there will be some crates stacked on the wall you can move to reveal this node.
[HIGHLY MISSABLE] Log 108 – Custom Lockdown (Side Missions)
Use kinesis to move the crates blocking your path. If you haven’t started Side Mission 2 – You Are Not Authorized, you will receive a call from Daniels when you interact with the Master Override Door in this room. If you have already started the side mission in chapter 4, you will need to wait until New Game Plus before you are able to get this one.
Log 109 – Weird Malfunctions
Story-related. Automatically after going down elevator.
Log 110 – Ore Storage Report (Side Missions) / Side Mission 3 – Premeditated Malpractice Step 3
On Deck C, once you arrive at the laser traps, block them with kinesis crates and go by. Instead of going up the first path, continue to the end and enter Ore Storage. Move the crates in the corner and grab the log on the wall. Part of Side Mission 3 – Premeditated Malpractice.
Log 111 – Miner’s Log
In Extraction Area, on a table next to the workbench.
Log 112 – Mining Progress
On a desk in front of you upon entering Mining Control.
Log 113 – Launch Tubes Sealed
Story-related. Automatically after attempting to launch the tube.
Log 114 – Dr. Kyne’s Hostage
Continue to Deck B: Processing and defeat the Necromorphs in this first area. Next to a save point on the other side of the area is a log on the wall.
Node 30
Left of the log is a locked door. In order to open it, go to the broken window at the side of the room and shoot the door fuse. Node is inside this room.
Schematics 9 – Contact Energy
On a coffee table in the same room.
Log 115 – Fail-Safes
Story-related. Automatically upon stepping into Processing Chamber.
Log 116 – Supervisor’s Choice
After destroying the four anomalies and returning gravity, head into Mineral Processing Control. This log is on a desk near Dallas’s Rig.
Security Clearance Level 3 (Dalla’s Rig)
Story-related. Automatically after collecting Dallas’s Rig.
Log 117 – Found the Admin’s Rig
Story-related. Automatically after leaving Mineral Processing Control.
Log 118 – Through the Vents
Story-related. Automatically when riding elevator to Deck D: Maintenance.
Log 119 – Nicole and Dr. Kyne (Side Missions) / Side Mission 1 – Scientific Methods Step 4
Head through to Equipment Supply on the west of this area. Set the circuit breaker to Storage 02 and enter to find this on the floor. Part of Side Mission 1 – Scientific Methods.
Log 120 – Thank You, Isaac (Side Missions)
On the desk in the same room.
Schematics 10 – Intermediate Miner Rig
After defending Nicole, enter Equipment Workshop. Sitting on a desk opposite the SOS Beacon.
Log 121 – Found the SOS Beacon
Story-related. Automatically after collecting SOS Beacon.
Node 31
After going up the small elevator, go out the door and turn around. Sitting on the wall.
Weapon Upgrade 11 – Macroliter Fuel Tank (Flamethrower)
Change circuit breaker to zero gravity, then float down to the floor below. Enter Utility Room to find it on the floor. Requires Security Clearance Level 3.
Node 32
In the same room as the weapon upgrade.
Suit Level 4
Purchase from Shop for 35,000 Credits. Requires Intermediate Miner Rig schematics. There’s a shop on your way to the next main objective, Deck C: Mining (Floor 4), Extraction Area.
Node 33
Deck C: Mining (Floor 4), inside Storage Room, just before Mining Control. Requires Security Clearance Level 3.
Log 122 – Launch the Asteroid
Story-related. Automatically after loading SOS Beacon.
Log 123 – Gravity Tethers
Story-related. Automatically after entering Mining Bay.
Log 124 – Beacon is Away
Story-related. Automatically after launching the asteroid.
Log 125 – Manual Override
Story-related. Automatically when attacked by the Hunter.
Log 126 – Go to Communications
Story-related. Automatically after boarding the mining elevator.
That’s 100% of the collectibles in Chapter 7: Into the Void of Dead Space PS5 / PC Remake.
Next Up: Chapter 8: Search and Rescue Collectibles
For all other Chapters, refer to Dead Space Remake Collectibles Guide.
Rix says
Ore Storage is locked when you come there for the first time.
Archavia says
All side mission-related rooms are locked until you reach that step of the side mission, so if it’s locked for you then that means you need to make sure you’ve progressed the side mission far enough.
Link says
For going for Custom Lockdown on New Game +, make sure you don’t interact with any of the master code doors except that one door. The log will not trigger if you do.
deathbunny says
I imagine the chests count too…I accidentally opened the one in Engineering. I’ll post again if I still get it.
Spencer B. says
I’ve been playing NG+, and in Chapter 7 I found a new ‘Security Recording’, though it is NOT marked in the database.
After meeting and defending Nicole from the necromorphs, head back outside and turn on zero gravity. Go over to the other side where you first saw Nicole and play the security recording. It’s Liz Cross finding Issac! Thankfully, she has Jacob’s codes and can get you into the workshop.
If you have good memory (or replay the meeting) note that Issac’s lines and the recording do not change…
Archavia says
Yep, not required for database completion, but a nice little easter egg to find on NG+!
imperiuz says
I didnt not received the Log 108 – Custom Lockdown (Side Missions) after the conversation from Daniel’s fyi i dont not activated the side misson on chapter 4. does any know what I did wrong?