Days Gone contains 252 Collectible Locations and 104 Questline Items. This collectibles guide shows all their locations. For trophies you only need 75% of the collectibles plus all the Questline Items, this means you don’t have to find everything and can skip a bunch. Below you can find links to each individual collectible type.
After the story there’s free-roam and you can go back to all regions and finish up any side activities and collectibles you have left. It’s worth noting that there are two temporary points of no return. One at the end of 3rd region “Lost Lake” and one more at the end of 5th region “Crater Lake”. This will lock you out of some regions until the end of the story. After the story the whole map opens up again and you can go back to all regions to still find the collectibles.
None of the collectibles in Days Gone are missable. You can still get all of them after the story. Also note there’s an enemy camp in the 4th region Iron Butte that gets flooded so you can’t return there but it doesn’t have collectibles nor anything else of importance. All areas with collectibles in them can be revisited after the story in free roam.
It’s best to tackle Ambush Camps first because they reveal more of the map and reveal Historical Markers and some Questline Items on the map.
Collectibles:
- 33 Character Collectibles
- 52 Nero Intel
- 6 Sarah’s Lab Notes
- 20 Radio Free Oregon
- 6 Colonel Garret’s Speeches
- 13 R.I.P. Sermons
- 28 Tourism Collectibles
- 43 Historical Markers
- 33 Herbology Plants
- 6 Camp Guitarists
- 12 Anarchist Cairns
Questline Items:
- 13 Infestations
- 14 Ambush Camps
- 12 Nero Checkpoints
- 18 Nero Research Sites
- 10 Marauder Camps
- 37 Hordes
Trophies unlocked from Collectibles:
- Finders Keepers
- Wannabe Fortune Hunter
- The Broken Roadshow
- Ambush Camp Hunter
- Infestation Exterminator
- Marauder Camp Hunter
- World’s End
Those are all the Collectible Types in Days Gone. Remember you only need 75% for the trophies.
Keshaun Williams says
U can still collect Colonel Garret speeches from his tent on top of Wiz camp
DD_anna says
thanks! these speeches was the last ones I needed to have 100% 🙂
John Wijdeven says
How can you collect Skizzo’s collectables after story ending? His hut is guarded and seems not to be entrable
Karlj775 says
I’ve had the same problem, it seem you can only get in he’s cabin when you go and get the explosives and set cord. Same time as you pick up his sniper rifle.
Daniel says
You can lock pick skizzo’s hut.
Dan says
The only one I cant get is tourism 20 in the horseshoe cafe – highway 97 – you can only get in once. Frustrating as I am sitting on 241 / 242 (I know it doesn’t affect the trophy).
Anyone found a solution to this?
Avplover1 says
I’ve unlocked 75% but still haven’t got the trophy, anyone know why?
Huntet Pierce says
You’ve completed over 75% of the maps. It’s not the same thing
Taco says
What about IPCA Tech?
John says
I collected 3 whiskeys from killing rippers in iron butte what are they for.
You see the items wear it shows how many dog toys U have and the commissioners key and the combination for the safe
John Anthony says
Has anyone answered u on ur question about what the 3 whiskey’s are 4 cause I’m very curious myself can’t find anything about it
James Arthur Walker says
where are ipca techs ?
Ryan says
Just picked one up doing the worlds end storyline at the Marion Forks Tunnel Nero checkpoint while restoring power .There is half a body by the blue porta potty. Found it there .
Dave says
Is it only tourism and character collectibles that affect the trophy or do you need to get all rip sermons and Nero intel etc