Hare Today, Gong Tomorrow in Clive ‘N’ Wrench contains 24 Collectible Locations. Everything that’s needed for trophies and 100% completion is included in this guide. Nothing is missable, everything can be collected after the story. For all other levels refer to Clive ‘N’ Wrench Collectible Guide.
- 10 Ancient Stones
- 5 Panda Cubs
- 5 Keys
- 1 Safe
- 1 Scroll
- You’ll Have Somebody’s Eye Out!, Acrophobia Cured
- Ancient Stone 1 (No you can’t swap this for robes a& an egg!): stop the critter running around the dojo in the starting area.
- Ancient Stone 2 (Ledgendary): from the starting area, head up on the left roof and run around it while in top-down view to spot a ledge below with the Ancient Stone.
- Panda Cub 1: now make your way up using the nearby ledges and back to the main path. Immediately drop down to another ledge to find a Panda Cub.
- Key 1: continue up the main path and you’ll enter an empty room with a wooden floor. In one of the corners is the Key.
- Panda Cub 2: continue along the wall and as soon as you enter a second empty room with a wooden floor, check the left corner.
- Panda Cub 3: continue on and you’ll get to an area with a pink goo stream. Follow the stream and you’ll find this Cub on the left bank.
- Key 2: right behind the previous Panda Cub.
- Key 3: as soon as you emerge from the water, right behind you.
- Panda Cub 4: right at the end of the area flooded with pink goo.
- Safe and Ancient Stone 3 (Crystal crazy!): right next to the previous Panda Cub, by the door and the switch you need to press to drain the area of the pink goo. Return here when you’ve found all 5 Keys in the level.
- Ancient Stone 4 (Who blocked the flippin’ drains!?): press the switch to drain the area of the pink goo and then press the other switch that appears. This will reveal the Ancient Stone. Make sure to quickly get to it before the time is up.
- Ancient Stone 5 (Re-turning to the village): continue through the door that you revealed after draining the area and press the switch next to the checkpoint. Then, quickly run across town to get to the Ancient Stone before time is up.
- Panda Cub 5: from the previous Ancient Stone, drop down two ledges to find the final Panda Cub.
- Ancient Stone 6 (Panda Moni Mum): awarded for finding all Panda Cubs in the level. You can return the Panda Cub to their mom when you reach the exit, which is right next to the start of the level where she is.
- Ancient Stone 7 (A tad close to the fireworks, Nancy!): get to the very top of the building with Dr Daucus’ head and then glide over to the platform where Nancy is.
- Ancient Stone 8 (Not quite ten thousand miles): cross the gap right next to the checkpoint and press the switch. Now run along the wall to the end before the time is up to get the Ancient Stone.
- Key 4: retrace your steps along the wall and stop at the very first fire-spitting dragon. Look over the wall to find a ledge with this Key.
- Scroll and Karma Llama: continue along the wall and this time drop down to the ledge right next the second fire-setting dragon. The Karma Llama for this level is found in the small town, right after the third checkpoint of the level, before the chasm with the small pillars.
- Ancient Stone 9 (This one’ll get a rise out of you!): return to the Dr Daucus’ temple and move the two braziers opposite the door to ignite the two rockets. Then, activate the switch to raise the temple even higher and reveal a new floor with the Ancient Stone.
- Key 5: found on the floor above the one with the Ancient Stone.
- Ancient Stone 10 (Flippin’ heck!): at the very back of the temple is a secret ledge with a switch. Press the switch, then run along the right side of the temple to get to the Ancient Stone before the time is up.
- You’ll Have Somebody’s Eye Out: the best place to unlock this trophy is shortly after the third checkpoint in the level. Proceed through the small town and carefully platform your way across the pillars. You will then reach an area with a big block and some stairs. Climb up the stairs and you will find two Koi soldiers in close proximity to one another and a small imp. Simply run around them until one of the arrows hit the other or position yourself between the two until one shoots the other one out. Once either one hits the other, this trophy will unlock.
- Acrophobia Cured: as you explore the level, you will eventually reach an area with a big block right opposite Dr Daucus’ temple. Opposite the door to the temple are two braziers you can push to ignite two rockets. Once ignited, the rockets will destroy the bloc at the bottom of the stairs, revealing a switch. Press the switch to raise the temple and reveal an additional floor. Climb to the very top of the temple, using the broken wooden pole and proceed to Dr Daucus’ head to unlock this trophy.
That’s 100% of the collectibles you can find in Hare Today, Gong Tomorrow in Clive ‘N’ Wrench.
For all other levels refer to Clive ‘N’ Wrench Collectible Guide.
« PrevClive ‘N’ Wrench The Chimp, the Bag, and the Bunny Collectible LocationsNext »Clive ‘N’ Wrench Corsair’s Cove Collectible Locations
Leave a Reply