Ancient Greece Trap in Clive ‘N’ Wrench contains 27 Collectible Locations. Everything that’s needed for trophies and 100% completion is included in this guide. Nothing is missable, everything can be collected after the story. For all other levels refer to Clive ‘N’ Wrench Collectible Guide.
- 10 Ancient Stones
- 10 Crabs
- 5 Keys
- 1 Safe
- 1 Scroll
- Ancient Stone 1 (Not quite Atlantis though, is it?) : from the start of the level, head all the way to the left of the area and crouch-jump where the statue is and check the side for a rooftop in the water with the Ancient Stone.
- Crab 1: from the location of Ancient Stone 1, head to the left side of the village that is past the ship. In one of the alleys here is the Crab.
- Key 1: back of the village, under a porch.
- Crab 2: climb the house where the Key was and you should see it atop a wooden pergola.
- Crab 3: back of the village, right side, behind a white building, near a horse.
- Crab 4: directly across the horse mentioned above.
- Ancient Stone 2 (Won it by a hare): beat the turtle in the race in the village.
- Crab 5: on a rooftop behind the central arena.
- Crab 6: go back to the back of the village and make your way to the platforms in the water. At the end is Nancy and in front of her a Crab.
- Ancient Stone 3 (Nancy’s island, population two): right next to the Crab above.
- Crab 7: start of the village, behind one of the two columns.
- Crab 8: behind a straw cart, near the NPC that wants to race you.
- Crab 9: back of the village, near a horse.
- Crab 10: on top of a house opposite the NPC that wants to race you. The building is called Icarus’ Tanning.
- Ancient Stone 4 (So… who’s picking up the bill?): awarded for collecting all Crabs in the level.
- Ancient Stone 5 (You’d give Pheidippides a run for his money!): return to the starting point and this time head north towards the arena. Here, stop the critter running around with the Ancient Stone.
- Safe and Ancient Stone 6 (I can think of safer locations): go back to the start of the level, and this time head right up the stairs past the arena. Immediately after the stairs, check the right side. Return here when you’ve found all Keys in the level.
- Key 2: after the safe climb the nearby stairs and you should see this Key on a column in the water.
- Ancient Stone 7 (Argo’s golden… chakram?): continue up and around the temple, then look towards the water. Here you should see a column with a horse and the Ancient Stone on top.
- Scroll and Karma Llama: return to the temple and this time flank its perimeter to look for a wall section with a broken fence. From here, jump over another column in the water with the scroll. The Karma Llama for this level is on the opposite side of the temple, near a patch of grass.
- Key 3: you’ll eventually enter the volcano. Once inside proceed to the bridge and as soon as you land on it, turn around and you should see a Key on a small rock.
- Ancient Stone 8 (Well, if you weren’t sweating before): cross the bridge and reach the other checkpoint, then turn around and you should see it on a small column in the lava near the level exit.
- Key 4: now return to the start of the bridge and enter the area in front of you. Go through the hallways with the trap until you eventually reach a cave like area with pink crystals. Here is a Key.
- Ancient Stone 9 (Not quite the labyrinth we were promised…): found after pressing a switch at the very end of the trapped hallways.
- Key 5: leave this area and return to the bridge in the volcano. This time, enter the area on the other side of the bridge. On a stone pillar is the Key.
- Ancient Stone 10 (Who hid this here, that’s just cruel!): behind the Key, same pillar, different ledge.
That’s 100% of the collectibles you can find in Ancient Greece Trap in Clive ‘N’ Wrench.
For all other levels refer to Clive ‘N’ Wrench Collectible Guide.
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