There are 23 Heroic Actions Locations in Call of Duty WW2 – 10 Unique Allies Locked in Struggle, Drag 9 Unique Allies to Safety, Get 4 Unique Enemy Groups to Surrender. Each mission has 1-3 Heroic Actions. Completing all Heroic Actions is needed for 3 trophies & achievements:
- Rescuer – Save 10 unique allies locked in struggle.
- I’ve Got You! – Drag 9 unique allies to safety.
- Quarter Given – Get 4 unique groups of enemies to surrender.
In the camapaign’s mission select you can see how many there are per mission and how many you have found. None of them are missable, you can still get all of them through mission select after beating the game! A few of them are hard to pull off on Veteran difficulty so if you have trouble with any of these, replay the mission on rookie difficulty later.
There are 3 types of Heroic Actions: Struggles (an enemy struggling with an ally, must shoot the enemy very quickly), Drags (must drag wounded ally to safety before he bleeds out), Surrenders (instead of killing certain enemies you must aim at them so they lay down their weapons). There is always a clearly visible marker on the Heroic Opportunities when they happen. The Struggles and Drags are timed events. If you are too slow you can reload the last checkpoint to get them.
All Heroic Actions are saved instantly. You don’t have to do them again if you die. You can also quit out of the mission immediately without having to reach the next checkpoint, no progress will be lost.
Heroic Actions Video Guide
Mission 1
Struggle #1
[Objective: Clear the Bunkers 1/5]
After clearing the first bunker, as you walk through the trenches, there’s an enemy attacking an ally on the left side. Shoot him quickly.
Struggle #2
[Objective: Clear the Bunkers 3/5]
Just after clearing the 3rd bunker, when entering the 4th bunker, you can see this struggle happening at the left wall (inside 4th bunker).
Mission 2
Surrender #1
[Objective: Reach the AA Gun]
After heading up the house in the first enemy encounter of this mission, you will come to a farm area with lots of haystacks. Eventually, the enemies will fall back to the woods. When you enter the woods area, don’t kill all the enemies! Leave 1-2 enemies alive and they will surrender. Aim at them to complete the heroic action.
Struggle #3
[Objective: Push Forward with Your Armor]
A little while after using the AA Gun you must destroy enemy artillery. After destroying the artillery you will reunite with your army tanks. They will drive through some bushes and you come to an area with a huge bunker. Enter the far right side of the bunker, where you also find a memento collectible, and you will find 2 soldiers struggling inside.
Surrender #2
[Objective: Push Forward with Your Armor]
Just after Struggle #3 you must shoot some explosive canisters with a sniper rifle to blow up more enemy artillery. When you progress to the trenches, be sure to leave some enemies alive and aim at them to make them surrender.
Mission 3
Drag #1
[Objective: Take the Church]
In the starting area, after clearing the first house, one ally will get hurt in front of the church. You will hear Pierson making a comment “There’s wounded out there! Drag ’em to cover!”. The position of the hurt soldier is slightly random but always in front of the church (somewhere near your allies, just wait for Pierson to make the comment).
Mission 4
Drag #2
[Objective: Stop the Train]
In the area where the first 2 dogs attack you, one of your allies will get hurt. You can drag him to cover.
Mission 5
Drag #3
[Objective: Assault the Garrison]
After the stealth section in the courtyard (after planting the two main objective bombs), you will enter a huge firefight on the city streets. When you have to cross a bridge with lots of barbed wire roadblocks on it, one of your friendlies will go down (on the bridge). Drag him to safety to complete the heroic action.
Surrender #3
[Objective: Clear the Building]
When your female comrade throws a smoke grenade in the building that you visited at the start of the mission, you have to go inside and kill the enemies (part of the story path). You get a waypoint to head upstairs. Instead of killing all the enemies on the upper floor, leave a few alive and aim at them to make them surrender.
Mission 6
Drag #4
[Objective: Reach the Hotel]
At the first enemy encounter after the tank drive there will be an MG firing at you and your teammates in a narrow street. One of your teammates will go down and you can drag him to safety.
Struggle #4
[Objective: Reach the Hotel]
After you squeeze through the barricaded door, this struggle will happen right in front of your eyes. You literally walk right into it, impossible to not see it.
Struggle #5
[Objective: Reach the Hotel]
This is inside the hotel, after blowing up the outside wall of the hotel with the RPG. As soon as you enter the hotel there are tons of enemies. Immediately rush to the back where they are spawning and you’ll see an enemy struggling with a friendly soldier, who you can take out for the last heroic action of the mission.
Mission 7
Drag #5
[Objective: Defend the Bridge]
During the first enemy encounter of the mission you’ll have to defend a bridge from waves of enemies. As soon as they drop the smoke and artillery fire, head to the back of the bridge (the way you came from). One teammate will go down and can be dragged to safety.
Drag #6
[Objective: Eliminate the Sniper]
After crossing the foggy woods, as soon as you have a sniper shooting at you, rush trough the trenches towards the sniper. Near the sniper’s position is a downed teammate who you can drag to safety. It’s highly recommended you do this on rookie difficulty. On Veteran the sniper will kill you very quicky and you have no cover while dragging the ally. What you can try on high difficulties is to drag him a little bit, run to cover and use a medkit, drag him again a little bit, use another medkit and repeat. Even on recruit you need a full health bar to make it.
Stuggle #6
[Objective: Capture the Mill]
Just after eliminating the sniper, you will come a mill area with lots of enemies. Head to the first house on the left (sawmill). Inside is a unique ally locked in struggle with an enemy.
Mission 8
Drag #7
[Objective: Eliminate MG Gunners]
At the start of the mission, as you go up the hill to the enemy MG gunners, check for a downed ally on the left side.
Struggle #7
[Objective: Disable the Tank]
After using thermite on the tank for the first time, enemy reinforcements will spawn. Then a struggle takes place in the back of the area in a bunker. This is best done on recruit difficulty because there are lots of enemies and you have only limited time to rescue your ally.
Mission 9
Drag #8
[Objective: Form Up on the Center Lane]
After the plane flying section, you will have to defend your line from enemies. During the defense, once your tanks start rolling in, an ally will go down. He’s where the rest of your teammates are, on your side of the battlefield. Drag him to safety.
Struggle #8
[Objective: Rally on Pierson]
This is at the very end of the mission, immediately after throwing signal grenades at all 3 enemy tanks and having your bombers destroy them. Then the right side of your line will get overrun. One enemy will try to bash in the head of a downed ally (actually, the same ally you just dragged to safety moments ago, in the exact same spot). Kill this enemy very quickly. Must do this BEFORE going up the hill to rally on Pierson. If you remember where you dragged the ally to safety it’s that exact same spot. The time to do this is very limited and it’s easy to miss.
Mission 10
Drag #9 – I’ve Got You! Trophy unlocked!
[Objective: Ambush the German Transport]
At the start of the mission, as soon as you attack the German transport, one of your allies will get downed near the first car (the one your ally used the flamethrower on). This is the last unique ally you need to drag to safety for trophy & achievement “I’ve Got You!”.
Struggle #9
[Objective: Reach the Tower]
This is after the first Sniping Section of this mission (after sneaking through the enemy air base you have to go up a roof and provide cover fire for Pierson). After you get off the roof where you used the Sniper, you will see some red houses in front of you (enemy barracks). Inside the first red house, where you also find a memento collectible, you can see an enemy hold one of your teammates at gunpoint (near the entrance of that building).
Mission 11
Surrender #4 – Quarter Given Trophy unlocked!
[Objective: Secure the Tower]
On the upper floor of the first tower you enter are 4 enemies. Kill 2 of them and the other 2 will drop their weapons and start to surrender. Aim at them for the 4th and final unique group of enemies surrendering. This unlocks the “Quarter Given” trophy or achievement.
Struggle #10
[Objective: Rally with your Squad]
Immediately after getting off the AA Gun (the one you use to shoot down attack planes), there is a struggle happening in the trenches on the left. You have very little time for this one so be sure to rush there quickly and make sure you don’t kill your ally while shooting the enemy. This is the last unique ally locked in struggle for trophy & achievement “Rescuer”.
Those were all the Heroic Actions Locations in COD WW2! Congrats to your three new trophies & achievements.
Looking for more Call of Duty WW2 Collectibles? Check out the Memento Locations Guide.
Christiaens Erik says
Hello, what is the benefit of collecting mementos and performing heroic actions in Call of Duty WWII?
Does it affect the game?
With kind regards.
John. says
The only benefit is that you are complaining that part of the game and a few bronze trophies. That’s about it.
John. says
That you have Completed
Neto Sensei says
Hey dude, nice guide! Can i get some advice on Mission 7, Drag #6 (ally on sniper camp one). To save him on veteran mode, just throw a smoke granade on your injuried fellow spot. The sniper can’t see you anymore, and you can drag him to safety without any harm!