Expiration Date Challenge is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Expiration Date Challenge side mission. Region: Quarry End Quest Giver: Smoker’s Helper Requirement: Activate the ‘Oak’ Windmill Reward: Parkour Manual, 210-790 Agility XP (depending on your medal ranking) Mission Info: A smoker’s assistant asked me to deliver sausages, which were starting to rot, […]
Dying Light 2 The Master Brewer’s Bees Walkthrough
The Master Brewer’s Bees is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Master Brewer’s Bees side mission. Region: Quarry End Quest Giver: Barack Requirement: Activate the ‘Oak’ Windmill Reward: 3x Parkour Manual, PK Lager themed Beer Coaster (Memento), 630-2370 Agility XP (depending on your medal rankings) Mission Info: Beer with honey is […]
Dying Light 2 Foster Family Walkthrough
Foster Family is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Foster Family side mission. Region: The Wharf Quest Giver: Hugh Requirement: Complete Main Quest “A Place To Call Home” Reward: 2250 Combat XP, 750 Agility XP Mission Info: Hugh told me his son was missing. The boy was likely in danger at the […]
Dying Light 2 The Reddest Red Walkthrough
The Reddest Red is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Reddest Red side mission. Region: New Dawn Park Quest Giver: Andy Requirement: Complete Main Quest “A Place To Call Home” Reward: Can Opener (1H Axe), 2x Jewelry Mission Info: Andy, the painter, needed for “reddest red” to finish a great […]
Dying Light 2 Closure Walkthrough
Closure is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Closure side mission. Region: Garrison Quest Giver: Evan Requirement: Complete Main Quest “A Place To Call Home” Reward: 4500 Combat XP, 1500 Agility XP, 2x Jewelry Mission Info: I met a man who claimed his family was using their deceased father’s valuables as offerings […]
Dying Light 2 The Knick Walkthrough
The Knick is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Knick side mission. Region: Lower Dam Ayre Quest Giver: Ferenc Requirement: Complete Main Quest “A Place To Call Home” Reward: 3500 Combat XP, 3500 Agility XP, Regeneration Booster, 3x Medicine Mission Info: An ex-GRE surgeon has asked me to obtain a […]
Dying Light 2 Missy Walkthrough
Missy is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Missy side mission. Region: Muddy Grounds Quest Giver: Boon Requirement: Assign the Wharf Water Tower to the Peacekeepers and activate the ‘Elm’ Windmill Reward: An old army cookbook Mission Info: I met a PK named Boon who was prone to seasickness. He used […]
Dying Light 2 Crystal White Walkthrough
Crystal White is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the Crystal White side mission. Region: Garrison Quest Giver: Pierre Requirement: Complete Main Quest “A Place To Call Home” Reward: 1500 Combat XP, 1500 Agility XP, 3x Regeneration Booster, 500 Old World Money Mission Info: I met a chemist who was forced by […]
Dying Light 2 History Quiz Walkthrough
History Quiz is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the History Quiz side mission. Region: Garrison Quest Giver: Jax Requirement: Assign the Garrison Electrical Station and activate the ‘Juniper’ Windmill Reward: 400 Old World Money, The Catacombs (Memento) Mission Info: I met an old PK named Jax, who used to be a tour guide and was […]
Dying Light 2 The Hunter Walkthrough
The Hunter is a Side Mission (Side Quest) in Dying Light 2. This walkthrough will guide you through all objectives of the The Hunter side mission. Region: Downtown Quest Giver: Earl Requirement: Assign the Downtown Electrical Station and activate the ‘Walnut’ Windmill Reward: Pattison’s chipper chirper Mission Info: I met a hunter who was trying to lure birds with some very strange noises… Objectives: Talk […]
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