Ledecestrescire contains 16 Mysteries in Assassin’s Creed Valhalla (ACV). This Assassin’s Creed Valhalla Ledecestrescire Mysteries Walkthrough will guide you through all Mystery Locations in the Ledecestrescire Territory. None of the Mysteries are missable, you can still find everything in free-roam after the story. It’s recommended to collect everything as you go through the regions to level up.
Mysteries get marked by blue icons on the world map automatically when synchronizing the viewpoints. Mysteries are side quests and other open world encounters. They include the following types: Cairns, Offering Altars, Flytings, Treasures of Britain, World Events, Legendary Animals, Lost Drengrs, Daughters of Lerion, Animus Anomalies, Fly Agarics, Standing Stones. Finishing all Mysteries is needed to complete all Territories for the Completionist All the Way! trophy or achievement.
Also in this region:
Mystery #1: Flyting (Jungulf)
Engage in Flyting. The three selections you should pick are:
- O, to beat such a braggart will surely be fun.
- You’re a weakling, a milksop, a cadger, a louse.
- Your pride is appalling, and your rhyming is worse.
Mystery #2: World Event (Skal to Your Wealth)
You’ll need to find bear testicles and lichen. For the latter, break open the well right behind you and drop down to harvest it. For the bear testicles, head due west and you’ll very soon come across bear den. Kill one and…castrate it. Head back to the Alchemist and you’ll drink the potion and end up in a deep hole in Grantebridgescire. Fast travel back to the Alchemist and talk to him to complete this Mystery.
Mystery #3: Fly Agaric
For this one you’ll want to head through the gate that the seal is facing. After each gate, it will move to face the next one in order. Pass through all 5 to finish this.
Mystery #4: Standing Stones
Manipulate your camera so that it matches the pattern below.
Mystery #5: World Event (Of Fist-Dances and Sweaty Oaths)
If you have Charisma Level 3 from Flyting, you can speak the password straight away and enter. However, if not you’ll have to go behind the building and climb up to a wooden platform and read the note on the tree. Then speak to the topless brute standing outside and he’ll let you into to Fight Club! The first rule of Fight Club is….beat three very easy challengers into a pulp to complete this Mystery.
Mystery #6: Offering Altar
You will need to offer 3 x Hare’s Foot for this. Luckily, you’re in a clearing full of hares and the altar gives you unlimited arrows. Simply shoot 3 (use Odin’s Sight to show the hares in white) and loot them for the feet.
Mystery #7: World Event (Ledecestrescire Sauce)
For this you’ll have to procure an eel for the man’s sauce. Luckily, he lives next to a creek full of eels! You can either fish for one if you’ve got the rod from building the fishing hut at the Settlement, or even easier, just shoot an eel with an arrow from the bank and go collect it. Return to the man and add it to the pot to complete this quest.
Mystery #8: Cairn
Stack the rocks to reach the required height. One of the numerous solutions is shown below.
Mystery #9: World Event (Sisters of the Axe)
First, obtain the Church Door Key from behind a rock overlooking the back of the church. Then speak to the women inside and follow the group south-east to a camp. Take out the guards and loot the crosier, then follow the women down to the nearby river. Kill some wolves, then cross the river and speak to the women again to complete this Mystery.
Mystery #10: World Event (The Stink-Brew)
Head into the cave, killing as many vipers as you can see. Loot them for their eggs and at the end of the linear path you’ll see a woman behind a barred window. Offer her 4 Viper Eggs to complete this.
Mystery #11: World Event (The Twit Saga, Part I)
Equip a torch and throw it on the thatched roof of the house. Follow the brothers to the door, then head behind the house and move the shelf so you can get in the house. Once inside, search the table, then the kegs, then the bags (behind a wooden panel), then use the key to open the door. Head outside and speak to the brothers.
Mystery #12: World Event (The White Lady of Tamworth)
Attack the man on the door step and he’ll flee. After the chat, stand on the doorstep and kill the approaching Saxon.
Mystery #13: Animus Anomaly
Complete the platforming section and reach the data pack.
Mystery #14: World Event (A Skald’s Lament)
Follow the man until he reaches a camp, then kill all the enemies. Aterwards, carry the man back to his own camp.
Mystery #15: World Event (The Last Leaf of Fall)
Talk to the girl, then shoot the leaf.
Mystery #16: The Old Guard
We’re circling back to the northwestern-most edge of Ledecestrescire for this one. On the map it’s actually in the Snotinghamscire region but it still counts towards Ledecestrescire. Speak to the man to obtain his house key, and then use it on his house near the huge tree in Repton. Here’s the house location:
Loot the man’s house and pick up the crate filled with songs. Put it on a boat by the docks to drive it back to the man.
Place it on the ground near the man and interact with the bench in front of him to sit down and talk to him. This will complete the quest.
That’s 100% of the Mysteries you can find in Ledecestrescire Region of Assassin’s Creed Valhalla (ACV).
For all other Mysteries check out the complete Assassin’s Creed Valhalla Mysteries Guide. For the other Collectibles in this region check out the Wealth Guide and Artifacts Guide.
Rock says
The white lady of tamworth is broken for me. No one is there. Nothing seems to reset it so I can finish it.
Louis says
Mystery #12 bug:
After killing the man at door and talked to the lady, when assassination prompt, don’t press it. Otherwise, you kill the man and the mission is bugged. Nothing happens when you stand at door as instructed by the lady.
Alex says
Mystery #11 the shelf is blocked even after setting the roof on fire, it’s impossible to finish the mission
Dina says
Its actually not bugged. You have to wait long enough so the boxes are distorted by fire ans then move a shelf
X_Rexter says
For people who’ve been bugged and can’t carry npc from the ground, they’ll hand over the game and load it up again.
X_Rexter says
For #1 world event