Karkh contains 26 Collectible Locations in Assassin’s Creed Mirage. This walkthrough will guide you to all the collectibles in Karkh Region ordered by proximity to each other. Everything that’s needed for trophies and 100% completion is included. Nothing is missable, everything can be collected after the story.
- Gear Chests: 6
- Lost Books: 1
- Enigmas: 1
- Dervis’ Artifacts: 4
- Historical Sites: 11
- Mysterious Shards: 2
- Tales of Baghdad: 1
Some Collectibles require story progress. This walkthrough is intended for use after the story.
Collectibles Overview:
Collectibles
#1 – Historical Site #1: Dhimmi (Non-Muslims)
On rooftop of a house.
#2 – Gear Chest #1: Abbasid Knight Outfit / Upgrade Schematic
In a building in the north of Monastery of the Virgins, ground floor, hidden behind a shelf. You must push the shelf to the left to reveal the chest.
#3 – Dervis’ Artifact #1: Ivory Chess Piece
Pickpocketed from NPC walking around between Monastery of the Virgins & House of Poulterers.
#4 – Mysterious Shard #1
Looted from NPC in black robe, walking together with a guard around House of the Pulterers.
#5 – Historical Site #2: Perfumes
On street level, at a shop in Oil Maker’s District.
#6 – Mysterious Shard #2
Looted from NPC in black robe, walking around the streets north of Confiscation Warehouse.
#7 – Historical Site #3: Abbasid Army
On street level, west of The Great Garrison.
#8 – Gear Chest #2: Abbasid Knight Dagger / Upgrade Schematic
On top of The Great Garrison main gate. Enter the Great Garrison through the opening in its south-west wall, there’s a space where you can crouch under.
Inside the Garrison, climb the ladder to get up the west wall. Go towards the chest, destroy the vase left of the movable shelf, then move the shelf left. This leads to the chest with an enemy guarding it, defeat the enemy and open the chest.
#9 – Dervis’ Artifact #2: Jade Comb
Pickpocketed from NPC in a market area south of Harbor Camp.
#10 – Lost Book #1: The Banu Musa: Book of Ingenious Devices
Found in a house in the west of Harbor Camp, upper floor. Approach from the east and there’s a window upstairs you can throw a Throwing Knife Through to hit the barred window.
This breaks the window. Now you can climb in through the window.
#11 – Tales of Baghdad #1: Leap of the Faithful
Climb up the Viewpoint to where the kid is standing, marked by the tale marker. Talk to the kid. Then in front of the kid do a leap of faith into the hay. Leave the hay and wait a moment until the kid jumps down into the hay too. Then talk to him again to finish this tale.
#12 – Dervis’ Artifact #3: Glass Weight
Pickpocketed from NPC working with carpets.
#13 – Historical Site #4: Table Manners
On the roof of a house.
#14 – Historical Site #5: Textiles
On street level, up some stairs at a carpet shop.
#15 – Dervis’ Artifact #4: Decorated Shell
Pickpocketed from NPC east of The Bazaar.
#16 – Historical Site #6: Bazaar
At the north-east entrance of the Bazaar, on a rope you must climb up to.
#17 – Gear Chest #3: Abbasid Knight Dagger / Upgrade Schematic
This Chest is only reachable after finishing Main Quest: Gilded Butterflies, which is near the very end of the story. Finish the main story first, then the door will be open.
The chest is found in the north-east corner of The Bazaar. The doors are barred. You will unlock the door in Main Quest: Gilded Butterflies (it’s not possible before this).
Then the chest is upstairs in the locked room. You go there to assassinate a main story target. You can come back afterward at any time. the door remains open.
#18 – Historical Site #7: Center of the World
On rooftop of the The Bazaar.
#19 – Historical Site #8: Taxes
On street level, at the entrance to the Tax Collector’s Mansion.
#20 – Gear Chest #4: Abassid Knight Outfit / Upgrade Schematic
Inside the Tax Collector’s Mansion, upper floor. The door on the balcony above the front entrance is open, enter through there.
#21 – Gear Chest #5: Abassid Knight Outfit / Upgrade Schematic
In Officer’s Club area, outside, guarded by two enemies standing in front of the building (not inside the building).
#22 – Enigma #1: Solve This Problem Quickly For Me
In Officer’s Club area, on a rooftop outside.
#23 – Historical Site #9: Ghilman (Servant Soldiers)
On a rooftop, west of Officer’s Club.
#24 – Historical Site #10: The Abbasids … and their Rivals
In top of a crane on a rooftop.
#25 – Gear Chest #6: Abbasid Knight Dagger / Upgrade Schematic
In the restricted area “Qasr Salih”, you can enter this area by climbing through the wall of Round City. The chest is in a locked tower on a rooftop. Behind the tower are two explosive red kegs. Pick one up, then jump up the crates next to the wall while carrying the keg to bring it to the roof.
In the middle of the roof is a destructible floor, throw the explosive keg at it to blow it up. Then you can drop down into the room with the chest.
(Alternatively, you can also throw a Throwing Knife through the open window to hit the door lock and then enter through the door)
#26 – Historical Site #11: Baghdadi Exports
On top of a boat’s mast on the water.
That’s all of the collectibles in Karkh district. For all other districts refer to Assassin’s Creed Mirage Collectible Guide.
Leave a Reply