Here you can find a full Sekiro Shadows Die Twice Walkthrough of all Areas and Bosses to 100% complete the story.
Below are links to all Area Walkthroughs for Sekiro Shadows Die Twice:
Areas
- Ashina Reservoir
- Ashina Outskirts
- Hirata Estate
- Ashina Castle
- Abandoned Dungeon
- Senpou Temple, Mt. Kongo
- Ashina Depths
- Sunken Valley
- Fountainhead Palace
More Guides:
- Sekiro Shadows Die Twice Boss Guide (All Boss Fights)
- Sekiro Shadows Die Twice Complete Wiki & Strategy Guide
- Sekiro Shadows Die Twice How to Get All Endings
- Sekiro Shadows Die Twice All Gourd Seed Locations (Healing Gourd Upgrades)
- Sekiro Shadows Die Twice All Prayer Bead Locations (Vitality & Posture Upgrades)
- Sekiro Shadows Die Twice All Prosthetic Tool Locations (Weapons)
- Sekiro Shadows Die Twice All Combat Styles & Skill Unlock Locations
- Sekiro Shadows Die Twice All Treasure Carp Scale Locations
« PrevSekiro Shadows Die Twice Wiki & Strategy GuideNext »Sekiro Shadows Die Twice – Ashina Reservoir Walkthrough
Jacobie says
Powerpyx, any hard is this game is? I don’t like Dark Souls series due to hardcore so is this game like to it or less or much easier?
PowerPyx says
Imo it’s the easiest FromSoftware game so far but maybe that’s just because I completed all their other games previously.
I think if you cheesed Dark Souls / BB in co-op you’re gonna have a hard time since this is singleplayer only. But if you played previous games solo-only you’ll find this to be the easiest by far.
Mobs die in 1 hit on executions or 2 hits from combat arts or R1 charged stabs. All enemies are super slow and have little health. You can even break their guard to insta-kill them. Bosses have only 2 lives and go down super fast (they have less health than Souls/BB). The only disadvantage is that you can no longer farm endless orbs at the start of the game because that mechanic was removed. Instead, you get level ups for defeating bosses (collecting their Prayer Beads, items they drop).
In previous games you had huge enemies with larger hitboxes, long reach, they did elemental and AOE attacks. You had limited stamina, were slowed by heavy armor, had a tiny moveset etc.
In Sekiro you have infinite stamina, can use endless dodge / block / deflect, can instant kill enemies just by breaking their guard, can instant kill them with stealth takedowns (on minibosses stealth takes 1 of 2 lives instantly). To the biggest extent enemies and bosses are humanoid, thus are rather small and have little reach, rarely do they use elemental attacks and even rarer AOE attacks. While in Souls / BB you had lots of bosses with two phases that changed movesets during the fights and got more aggressive as their health depleted, in Sekiro you very rarely get multi-phase fights (just with some main bosses). There are fewer main bosses than Souls/BB. Side bosses use the same moveset throughout the fight and don’t get any more aggressive as their health depletes, so their moveset is easier to learn and there are fewer surprise phases overall. You also have a massive moveset that the AI doesn’t always know how to deal with (way more moves than any other FromSoftware game). Even the first combat art you unlock (Whirlwind) does unblockable damage. There are lots of tools and combat arts that can break guard quickly and even cast elemental effects (poison, fire etc.) through prosthetic tools. The stab move is overpowered against mobs since it lets you hit from a safe distance. Firecrackers are overpowered since they let you stun even the bosses. The deflections are easily performed since they can be done while actively blocking. In plenty other fighting games you get hit if you fail the timing for a counter, but in Sekiro you can keep blocking and tap L1 quickly to do deflections. So even if you fail to deflect it still blocks it anyway. When enemies are about to do unblockable attacks it shows you a red warning sign on the screen, in Souls/BB you had to watch the bosses more carefully to learn their every move. You also have revives and unlock even more revive slots as you progress. While all this makes it easier, it also makes it more fluid because you no longer need to worry about equipment pieces, stamina, or farming anything.
Jamie says
I agree that nearly all of the single mobs are fairly easy but a number of the mini-bosses are very hard with at least lady butterfly as a main boss being what I would call just as difficult as any dark souls boss.
ZM says
lol you won’t like this game. I wish everyone would bt\ut if you didnt like dark souls because of how hard it was, this game is similar in difficulty. Differences listed by PowerPyx in his reply to you.
c0ntr0v3rsy says
This game is BY FAR waaaaaay harder than any of the Dark Souls games and Bloodborne was a breeze for me compared to Sekiro. The enemies are much faster than any enemy I encountered in Bloodborne. The bigger enemies can be posture broken, but it takes A LOT of effort. The pure focus the player has to have in this game is intense and very very frustrating. I died in Sekiro so many more times than I have in any of the Dark Souls series. I beat Dark Souls 3 in a little under 35 hours. I’m 40 hours into Sekiro and not even half way through it yet. In my opinion, Sekiro is by far the hardest, but most satisfying From software game I have experienced. The only game I would even put near the same difficulty of Sekiro is Nioh 2. And, that being said, if you have ever played the nightmare that is Nioh 2, then you know what I’m talking about. Buy the game, it’s definitely worth it. But, stay patient and stay focused and you’ll be rewarded by your effort.
Leeroy112 says
Looking forward to your full guide dude. Will definitely use it during the second playthrough. 🙂
Seph says
As someone who was a big souls fan, does this game hold up without co-op, pvp, a level up system, no weapons or armor to collect. I really enjoyed those aspects in previous games and am doubtful about getting this one.
JonRig says
Hey, Powerpyx,
Any missable trophies? And what minimum playthroughs?
SirShavesALot says
Hey PowerPyx,
How does the difficulty compare to DS3 and BB? I soloed most of those games and had a great time. I did use co-op for some bosses but a majority was solo. This game looks great and I kind of like the fact that you can’t over level yourself.
Thanks
PowerPyx says
Easier than DS/BB.
Darthdracu says
Wow Powerpyx. I find this game way harder than ds/bb. I was stuck on 3rd main boss for 3 days
Kevin Rodriguez says
is there any missable trophies in the game? saw there was one more than one ending
SaJi says
how to get to Senpou Temple, Mt. Kongo?
PowerPyx says
From 1st idol in Ashina Castle, jump off the left side of the bridge and hang on to the tree branch. Then cross the wooden bridge and go through the underground dungeon, use the elevator there.
rocky_balboa83 says
I am Demon souls, all Dark souls and Bloodborne veteran, and have finished all of them multiple times so far, all by myself, without co-op help, and rarely using NPC’s assistance, but I found this game a lot harder, since I am having a lot of trouble to forget that I am not playing DS, and that I should often delfect instead of evade, and have found the bosses so far (some of them) way harder than in DS. For example, Dark Souls 3, which I do consider to be the easiest DS game to play with easiest bosses, have finished with dying only twice for the whole game during boss fights, since bosses were very easy, but here in Sekiro, I’ve dies on some bosses dozens times. Still like this game a lot, but do not consider it easier.
Raun says
Yo boss, this game hard AF
Robert Gallups says
Just about to start this one–Since it seems like I can pretty much play however I want until I reach the Corrupted Monk main boss in Ashina Depths and Guardian Ape main boss in Sunken Valley, how do I know when I get there? Like, I don’t want it to be “too late” to find all the stuff I might be missing at this point–How will I know ahead of time that I am about to fight these bosses?