This guide shows how to Escape the Labyrinth and get past the spinning metal blades in Case 5.2 of Gotham Knights. This is a mandatory part of the story. You will have to get past several traps to exit the labyrinth.
Case 5.2 – How to Escape the Labyrinth
At the start of the labyrinth, always stay crouched. There are spikes on the side of walls that will come out when you are near them. If you stand they will hit you, but if you’re crouching they can’t hit you.
Advance until you come to a room with flamethrowers on the ceiling. Look up and walk on the path where the flamethrowers are inactive.
In the next section you come to a dead-end. Then you must turn around and come to 5 spinning blades. This is one of the trickiest parts of the game where you will likely die many times.
It can seem impossible at first, but there is a very narrow path between the spinning blades on which you are safe. Aim your ranged weapon and watch the blades for a while, you will see where the free space is between them. Walk between the blades on the right side when they are spinning away, then quickly go to the wall in the middle. See the images below showing the path:
Stand at that wall and watch the spinning blade on the right at the exit. When you’ve memorized its rhythm, quickly move to the exit on the right side, when the blade has moved away. As long as you stay at the wall and don’t move you’re safe. So feel free to take your time for the last step.
After this there are still some spikes coming from walls so stay crouched at all times! Eventually you will reach a bunch of enemies. After fighting through them you will escape the labyrinth.
For all other Puzzles in chronological Story Order check out Gotham Knights All Puzzle Solutions.
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