Stray Chapter 7 contains 5 Collectible Locations. This walkthrough will guide you to all collectibles in Chapter 7 in chronological order. Everything that’s needed for trophies and 100% completion is included: B-12 Memories, Badges, Scratch Points, Nuzzles, Sheet Music, Energy Drinks.
None of the Collectibles are missable. You can still get everything via Chapter Select after the story. The amount of collected Memories can be tracked in the Chapter Select screen. In Chapter 3 you unlock the Inventory to track collected Sheet Music and Energy Drinks. The Badges will show as stickers on your cat’s backpack. Check the sides of the backpack carefully to see them, each has a unique design to differentiate them. The Nuzzles and Scratch Points can’t be tracked anywhere so pay special attention to them. You only need to scratch one single interactable object per chapter such as trees, carpets or walls. If there are multiple you can ignore the additional ones. If you restart a checkpoint or die grab the items again to make sure they count.
- Memories: 3
- Badges: 1
- Scratching Points: 1
- Nuzzles: 0
- Sheet Music: 0
- Energy Drinks: 0
Chapter 7: Dead End
#1 – Badge #2: Outsider Badge
Automatic story-related, unmissable. Given to you by Seamus when he opens the door for you at the start of the chapter, during dialogue with him.
#2 – Memory 1/3
After Seamus lets you through the door take the left path, on the wall at the end.
#3 – Memory 2/3
After the Zurk chase, climb the broken truck and reach the wall above it. In the next alley head straight ahead, go through the hole in the fence, then turn right to find the memory.
#4 – Memory 3/3
In the room where you meet doc, inspect the mannequin next to him.
#5 – Scratch #7
Next to the memory you can scratch the wall where Doc stands.
That’s everything in Chapter 7.
For all other Chapters, refer to Stray Collectibles Guide.
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